wined3d: Don't take the upload path for blits to formats requiring conversion.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3716,6 +3716,8 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst
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TRACE("Not doing upload because of scaling.\n");
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TRACE("Not doing upload because of scaling.\n");
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else if (convert)
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else if (convert)
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TRACE("Not doing upload because of format conversion.\n");
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TRACE("Not doing upload because of format conversion.\n");
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else if (dst_texture->resource.format->convert)
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TRACE("Not doing upload because the destination format needs conversion.\n");
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else
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else
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{
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{
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POINT dst_point = {dst_rect->left, dst_rect->top};
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POINT dst_point = {dst_rect->left, dst_rect->top};
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