wined3d: Use wined3d_texture_blt() in wined3d_swapchain_get_front_buffer_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -172,19 +172,11 @@ HRESULT CDECL wined3d_swapchain_present(struct wined3d_swapchain *swapchain,
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HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain *swapchain,
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struct wined3d_texture *dst_texture, unsigned int sub_resource_idx)
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{
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struct wined3d_surface *src_surface, *dst_surface;
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struct wined3d_resource *sub_resource;
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RECT src_rect, dst_rect;
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TRACE("swapchain %p, dst_texture %p, sub_resource_idx %u.\n", swapchain, dst_texture, sub_resource_idx);
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if (!(sub_resource = wined3d_texture_get_sub_resource(dst_texture, sub_resource_idx)) ||
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sub_resource->type != WINED3D_RTYPE_SURFACE)
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return WINED3DERR_INVALIDCALL;
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dst_surface = surface_from_resource(sub_resource);
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src_surface = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0));
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SetRect(&src_rect, 0, 0, src_surface->resource.width, src_surface->resource.height);
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SetRect(&src_rect, 0, 0, swapchain->front_buffer->resource.width, swapchain->front_buffer->resource.height);
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dst_rect = src_rect;
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if (swapchain->desc.windowed)
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@ -194,7 +186,8 @@ HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapc
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wine_dbgstr_rect(&dst_rect));
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}
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return wined3d_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, 0, NULL, WINED3D_TEXF_POINT);
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return wined3d_texture_blt(dst_texture, sub_resource_idx, &dst_rect,
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swapchain->front_buffer, 0, &src_rect, 0, NULL, WINED3D_TEXF_POINT);
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}
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struct wined3d_texture * CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
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