kernel32: Improve parameter validation for WriteConsoleInputA.
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0272da5afa
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9febdf3f58
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@ -486,12 +486,27 @@ HANDLE WINAPI GetConsoleInputWaitHandle(void)
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BOOL WINAPI WriteConsoleInputA( HANDLE handle, const INPUT_RECORD *buffer,
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BOOL WINAPI WriteConsoleInputA( HANDLE handle, const INPUT_RECORD *buffer,
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DWORD count, LPDWORD written )
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DWORD count, LPDWORD written )
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{
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{
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INPUT_RECORD *recW;
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INPUT_RECORD *recW = NULL;
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BOOL ret;
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BOOL ret;
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if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) ))) return FALSE;
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if (count > 0)
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{
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if (!buffer)
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{
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SetLastError( ERROR_INVALID_ACCESS );
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return FALSE;
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}
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if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) )))
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{
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return FALSE;
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}
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memcpy( recW, buffer, count * sizeof(*recW) );
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memcpy( recW, buffer, count * sizeof(*recW) );
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input_records_AtoW( recW, count );
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input_records_AtoW( recW, count );
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}
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ret = WriteConsoleInputW( handle, recW, count, written );
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ret = WriteConsoleInputW( handle, recW, count, written );
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HeapFree( GetProcessHeap(), 0, recW );
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HeapFree( GetProcessHeap(), 0, recW );
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return ret;
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return ret;
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@ -1221,6 +1221,96 @@ static void test_GetNumberOfConsoleInputEvents(HANDLE input_handle)
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ok(count != 0xdeadbeef, "Expected output count to initialized\n");
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ok(count != 0xdeadbeef, "Expected output count to initialized\n");
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}
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}
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static void test_WriteConsoleInputA(HANDLE input_handle)
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{
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INPUT_RECORD event, temp;
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MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED };
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DWORD count;
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BOOL ret;
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int i;
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const struct
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{
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HANDLE handle;
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const INPUT_RECORD *buffer;
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DWORD count;
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LPDWORD written;
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DWORD expected_count;
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DWORD last_error;
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int win7_crash;
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} invalid_table[] =
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{
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{NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
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{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
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{NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
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{INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
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{input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
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{input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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{input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
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};
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event.EventType = MOUSE_EVENT;
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event.Event.MouseEvent = mouse_event;
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for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
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{
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if (invalid_table[i].win7_crash)
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continue;
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SetLastError(0xdeadbeef);
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if (invalid_table[i].written) count = 0xdeadbeef;
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ret = WriteConsoleInputA(invalid_table[i].handle,
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invalid_table[i].buffer,
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invalid_table[i].count,
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invalid_table[i].written);
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ok(!ret, "[%d] Expected WriteConsoleInputA to return FALSE, got %d\n", i, ret);
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if (invalid_table[i].written)
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{
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ok(count == invalid_table[i].expected_count,
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"[%d] Expected output count to be %u, got %u\n",
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i, invalid_table[i].expected_count, count);
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}
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ok(GetLastError() == invalid_table[i].last_error,
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"[%d] Expected last error to be %u, got %u\n",
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i, invalid_table[i].last_error, GetLastError());
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}
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count = 0xdeadbeef;
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ret = WriteConsoleInputA(input_handle, NULL, 0, &count);
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ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
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ok(count == 0, "Expected count to be 0, got %u\n", count);
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count = 0xdeadbeef;
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ret = WriteConsoleInputA(input_handle, &event, 0, &count);
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ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
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ok(count == 0, "Expected count to be 0, got %u\n", count);
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count = 0xdeadbeef;
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ret = WriteConsoleInputA(input_handle, &event, 1, &count);
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ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
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ok(count == 1, "Expected count to be 1, got %u\n", count);
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/* Discard the queued input event by reading it. */
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count = 0xdeadbeef;
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ret = ReadConsoleInputA(input_handle, &temp, 1, &count);
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ok(ret == TRUE, "Expected ReadConsoleInputA to return TRUE, got %d\n", ret);
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ok(count == 1, "Expected count to be 1, got %u\n", count);
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}
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static void test_WriteConsoleInputW(HANDLE input_handle)
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static void test_WriteConsoleInputW(HANDLE input_handle)
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{
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{
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INPUT_RECORD event, temp;
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INPUT_RECORD event, temp;
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@ -1365,5 +1455,6 @@ START_TEST(console)
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test_VerifyConsoleIoHandle(hConOut);
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test_VerifyConsoleIoHandle(hConOut);
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test_GetSetStdHandle();
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test_GetSetStdHandle();
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test_GetNumberOfConsoleInputEvents(hConIn);
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test_GetNumberOfConsoleInputEvents(hConIn);
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test_WriteConsoleInputA(hConIn);
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test_WriteConsoleInputW(hConIn);
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test_WriteConsoleInputW(hConIn);
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}
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}
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