diff --git a/dlls/kernel32/console.c b/dlls/kernel32/console.c index ab0fbe293d0..571d0ccb60e 100644 --- a/dlls/kernel32/console.c +++ b/dlls/kernel32/console.c @@ -486,12 +486,27 @@ HANDLE WINAPI GetConsoleInputWaitHandle(void) BOOL WINAPI WriteConsoleInputA( HANDLE handle, const INPUT_RECORD *buffer, DWORD count, LPDWORD written ) { - INPUT_RECORD *recW; + INPUT_RECORD *recW = NULL; BOOL ret; - if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) ))) return FALSE; - memcpy( recW, buffer, count*sizeof(*recW) ); - input_records_AtoW( recW, count ); + if (count > 0) + { + if (!buffer) + { + SetLastError( ERROR_INVALID_ACCESS ); + return FALSE; + } + + if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) ))) + { + SetLastError( ERROR_NOT_ENOUGH_MEMORY ); + return FALSE; + } + + memcpy( recW, buffer, count * sizeof(*recW) ); + input_records_AtoW( recW, count ); + } + ret = WriteConsoleInputW( handle, recW, count, written ); HeapFree( GetProcessHeap(), 0, recW ); return ret; diff --git a/dlls/kernel32/tests/console.c b/dlls/kernel32/tests/console.c index c3323e160f9..2f3ed6e5571 100644 --- a/dlls/kernel32/tests/console.c +++ b/dlls/kernel32/tests/console.c @@ -1221,6 +1221,96 @@ static void test_GetNumberOfConsoleInputEvents(HANDLE input_handle) ok(count != 0xdeadbeef, "Expected output count to initialized\n"); } +static void test_WriteConsoleInputA(HANDLE input_handle) +{ + INPUT_RECORD event, temp; + MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED }; + DWORD count; + BOOL ret; + int i; + + const struct + { + HANDLE handle; + const INPUT_RECORD *buffer; + DWORD count; + LPDWORD written; + DWORD expected_count; + DWORD last_error; + int win7_crash; + } invalid_table[] = + { + {NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE}, + {NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS}, + {NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, + {NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE}, + {NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE}, + {INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE}, + {INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS}, + {INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, + {INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE}, + {INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE}, + {input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS}, + {input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, + {input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + {input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, + }; + + event.EventType = MOUSE_EVENT; + event.Event.MouseEvent = mouse_event; + + for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) + { + if (invalid_table[i].win7_crash) + continue; + + SetLastError(0xdeadbeef); + if (invalid_table[i].written) count = 0xdeadbeef; + ret = WriteConsoleInputA(invalid_table[i].handle, + invalid_table[i].buffer, + invalid_table[i].count, + invalid_table[i].written); + ok(!ret, "[%d] Expected WriteConsoleInputA to return FALSE, got %d\n", i, ret); + if (invalid_table[i].written) + { + ok(count == invalid_table[i].expected_count, + "[%d] Expected output count to be %u, got %u\n", + i, invalid_table[i].expected_count, count); + } + ok(GetLastError() == invalid_table[i].last_error, + "[%d] Expected last error to be %u, got %u\n", + i, invalid_table[i].last_error, GetLastError()); + } + + count = 0xdeadbeef; + ret = WriteConsoleInputA(input_handle, NULL, 0, &count); + ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); + ok(count == 0, "Expected count to be 0, got %u\n", count); + + count = 0xdeadbeef; + ret = WriteConsoleInputA(input_handle, &event, 0, &count); + ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); + ok(count == 0, "Expected count to be 0, got %u\n", count); + + count = 0xdeadbeef; + ret = WriteConsoleInputA(input_handle, &event, 1, &count); + ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); + ok(count == 1, "Expected count to be 1, got %u\n", count); + + /* Discard the queued input event by reading it. */ + count = 0xdeadbeef; + ret = ReadConsoleInputA(input_handle, &temp, 1, &count); + ok(ret == TRUE, "Expected ReadConsoleInputA to return TRUE, got %d\n", ret); + ok(count == 1, "Expected count to be 1, got %u\n", count); +} + static void test_WriteConsoleInputW(HANDLE input_handle) { INPUT_RECORD event, temp; @@ -1365,5 +1455,6 @@ START_TEST(console) test_VerifyConsoleIoHandle(hConOut); test_GetSetStdHandle(); test_GetNumberOfConsoleInputEvents(hConIn); + test_WriteConsoleInputA(hConIn); test_WriteConsoleInputW(hConIn); }