kernel32: Improve parameter validation for WriteConsoleInputA.

This commit is contained in:
Andrew Nguyen 2011-01-03 21:25:21 -06:00 committed by Alexandre Julliard
parent 0272da5afa
commit 9febdf3f58
2 changed files with 110 additions and 4 deletions

View File

@ -486,12 +486,27 @@ HANDLE WINAPI GetConsoleInputWaitHandle(void)
BOOL WINAPI WriteConsoleInputA( HANDLE handle, const INPUT_RECORD *buffer,
DWORD count, LPDWORD written )
{
INPUT_RECORD *recW;
INPUT_RECORD *recW = NULL;
BOOL ret;
if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) ))) return FALSE;
memcpy( recW, buffer, count*sizeof(*recW) );
input_records_AtoW( recW, count );
if (count > 0)
{
if (!buffer)
{
SetLastError( ERROR_INVALID_ACCESS );
return FALSE;
}
if (!(recW = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*recW) )))
{
SetLastError( ERROR_NOT_ENOUGH_MEMORY );
return FALSE;
}
memcpy( recW, buffer, count * sizeof(*recW) );
input_records_AtoW( recW, count );
}
ret = WriteConsoleInputW( handle, recW, count, written );
HeapFree( GetProcessHeap(), 0, recW );
return ret;

View File

@ -1221,6 +1221,96 @@ static void test_GetNumberOfConsoleInputEvents(HANDLE input_handle)
ok(count != 0xdeadbeef, "Expected output count to initialized\n");
}
static void test_WriteConsoleInputA(HANDLE input_handle)
{
INPUT_RECORD event, temp;
MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED };
DWORD count;
BOOL ret;
int i;
const struct
{
HANDLE handle;
const INPUT_RECORD *buffer;
DWORD count;
LPDWORD written;
DWORD expected_count;
DWORD last_error;
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE},
{input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS},
{input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS},
{input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
event.EventType = MOUSE_EVENT;
event.Event.MouseEvent = mouse_event;
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
{
if (invalid_table[i].win7_crash)
continue;
SetLastError(0xdeadbeef);
if (invalid_table[i].written) count = 0xdeadbeef;
ret = WriteConsoleInputA(invalid_table[i].handle,
invalid_table[i].buffer,
invalid_table[i].count,
invalid_table[i].written);
ok(!ret, "[%d] Expected WriteConsoleInputA to return FALSE, got %d\n", i, ret);
if (invalid_table[i].written)
{
ok(count == invalid_table[i].expected_count,
"[%d] Expected output count to be %u, got %u\n",
i, invalid_table[i].expected_count, count);
}
ok(GetLastError() == invalid_table[i].last_error,
"[%d] Expected last error to be %u, got %u\n",
i, invalid_table[i].last_error, GetLastError());
}
count = 0xdeadbeef;
ret = WriteConsoleInputA(input_handle, NULL, 0, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleInputA(input_handle, &event, 0, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 0, "Expected count to be 0, got %u\n", count);
count = 0xdeadbeef;
ret = WriteConsoleInputA(input_handle, &event, 1, &count);
ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
/* Discard the queued input event by reading it. */
count = 0xdeadbeef;
ret = ReadConsoleInputA(input_handle, &temp, 1, &count);
ok(ret == TRUE, "Expected ReadConsoleInputA to return TRUE, got %d\n", ret);
ok(count == 1, "Expected count to be 1, got %u\n", count);
}
static void test_WriteConsoleInputW(HANDLE input_handle)
{
INPUT_RECORD event, temp;
@ -1365,5 +1455,6 @@ START_TEST(console)
test_VerifyConsoleIoHandle(hConOut);
test_GetSetStdHandle();
test_GetNumberOfConsoleInputEvents(hConIn);
test_WriteConsoleInputA(hConIn);
test_WriteConsoleInputW(hConIn);
}