wined3d: Rename WineD3D_ChoosePixelFormat() to context_choose_pixel_format().
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@ -1053,8 +1053,8 @@ void context_invalidate_state(struct wined3d_context *context, DWORD state)
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context->isStateDirty[idx] |= (1 << shift);
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context->isStateDirty[idx] |= (1 << shift);
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}
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}
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/* This function takes care of WineD3D pixel format selection. */
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/* This function takes care of wined3d pixel format selection. */
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static int WineD3D_ChoosePixelFormat(struct wined3d_device *device, HDC hdc,
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static int context_choose_pixel_format(struct wined3d_device *device, HDC hdc,
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const struct wined3d_format *color_format, const struct wined3d_format *ds_format,
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const struct wined3d_format *color_format, const struct wined3d_format *ds_format,
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BOOL auxBuffers, int numSamples, BOOL findCompatible)
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BOOL auxBuffers, int numSamples, BOOL findCompatible)
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{
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{
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@ -1290,14 +1290,14 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
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}
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}
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/* Try to find a pixel format which matches our requirements. */
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/* Try to find a pixel format which matches our requirements. */
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pixel_format = WineD3D_ChoosePixelFormat(device, hdc, color_format, ds_format,
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pixel_format = context_choose_pixel_format(device, hdc, color_format, ds_format,
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auxBuffers, numSamples, FALSE /* findCompatible */);
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auxBuffers, numSamples, FALSE /* findCompatible */);
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/* Try to locate a compatible format if we weren't able to find anything. */
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/* Try to locate a compatible format if we weren't able to find anything. */
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if (!pixel_format)
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if (!pixel_format)
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{
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{
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TRACE("Trying to locate a compatible pixel format because an exact match failed.\n");
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TRACE("Trying to locate a compatible pixel format because an exact match failed.\n");
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pixel_format = WineD3D_ChoosePixelFormat(device, hdc, color_format, ds_format,
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pixel_format = context_choose_pixel_format(device, hdc, color_format, ds_format,
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auxBuffers, 0 /* numSamples */, TRUE /* findCompatible */);
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auxBuffers, 0 /* numSamples */, TRUE /* findCompatible */);
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}
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}
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