wined3d: Mark STATE_SCISSORRECT dirty in color_fill_fbo().

As pointed out by Alexander Dorofeyev.
This commit is contained in:
H. Verbeet 2008-08-04 19:28:32 +02:00 committed by Alexandre Julliard
parent 30b6954c3d
commit 9a9414dfe2
1 changed files with 1 additions and 0 deletions

View File

@ -6208,6 +6208,7 @@ static void color_fill_fbo(IWineD3DDevice *iface, IWineD3DSurface *surface, CONS
rect->x2 - rect->x1, rect->y2 - rect->y1);
}
checkGLcall("glScissor");
IWineD3DDeviceImpl_MarkStateDirty(This, STATE_SCISSORRECT);
} else {
glDisable(GL_SCISSOR_TEST);
}