From 9a9414dfe299d3cb2ef7b2a07aac1d042f7f3c27 Mon Sep 17 00:00:00 2001 From: "H. Verbeet" Date: Mon, 4 Aug 2008 19:28:32 +0200 Subject: [PATCH] wined3d: Mark STATE_SCISSORRECT dirty in color_fill_fbo(). As pointed out by Alexander Dorofeyev. --- dlls/wined3d/device.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index cc1b44864a7..55c1f467b12 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -6208,6 +6208,7 @@ static void color_fill_fbo(IWineD3DDevice *iface, IWineD3DSurface *surface, CONS rect->x2 - rect->x1, rect->y2 - rect->y1); } checkGLcall("glScissor"); + IWineD3DDeviceImpl_MarkStateDirty(This, STATE_SCISSORRECT); } else { glDisable(GL_SCISSOR_TEST); }