d3dx9: Add test for D3DXPlaneFromPointNormal arguments aliasing.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -609,7 +609,14 @@ static void D3DXPlaneTest(void)
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vec1.x = 11.0f; vec1.y = 13.0f; vec1.z = 15.0f;
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vec2.x = 17.0f; vec2.y = 31.0f; vec2.z = 24.0f;
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expectedplane.a = 17.0f; expectedplane.b = 31.0f; expectedplane.c = 24.0f; expectedplane.d = -950.0f;
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D3DXPlaneFromPointNormal(&gotplane,&vec1,&vec2);
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D3DXPlaneFromPointNormal(&gotplane, &vec1, &vec2);
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expect_plane(expectedplane, gotplane);
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gotplane.a = vec2.x; gotplane.b = vec2.y; gotplane.c = vec2.z;
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D3DXPlaneFromPointNormal(&gotplane, &vec1, (D3DXVECTOR3 *)&gotplane);
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expect_plane(expectedplane, gotplane);
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gotplane.a = vec1.x; gotplane.b = vec1.y; gotplane.c = vec1.z;
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expectedplane.d = -1826.0f;
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D3DXPlaneFromPointNormal(&gotplane, (D3DXVECTOR3 *)&gotplane, &vec2);
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expect_plane(expectedplane, gotplane);
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/*_______________D3DXPlaneFromPoints_______*/
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