dwrite: Remove null checks for family and collection pointers, those are always set now.
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3a2de7aef8
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9045ab7f33
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@ -127,8 +127,6 @@ struct dwrite_fontfile {
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IDWriteFontFileStream *stream;
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IDWriteFontFileStream *stream;
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};
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};
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static HRESULT create_fontfamily_from_data(struct dwrite_fontfamily_data *data, IDWriteFontCollection *collection, IDWriteFontFamily **family);
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static HRESULT create_font_from_data(struct dwrite_font_data*,IDWriteFontFamily*,DWRITE_FONT_SIMULATIONS,IDWriteFont**);
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static HRESULT get_filestream_from_file(IDWriteFontFile*,IDWriteFontFileStream**);
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static HRESULT get_filestream_from_file(IDWriteFontFile*,IDWriteFontFileStream**);
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static inline struct dwrite_fontface *impl_from_IDWriteFontFace2(IDWriteFontFace2 *iface)
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static inline struct dwrite_fontface *impl_from_IDWriteFontFace2(IDWriteFontFace2 *iface)
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@ -766,7 +764,7 @@ static ULONG WINAPI dwritefont_Release(IDWriteFont2 *iface)
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TRACE("(%p)->(%d)\n", This, ref);
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TRACE("(%p)->(%d)\n", This, ref);
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if (!ref) {
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if (!ref) {
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if (This->family) IDWriteFontFamily_Release(This->family);
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IDWriteFontFamily_Release(This->family);
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release_font_data(This->data);
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release_font_data(This->data);
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heap_free(This);
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heap_free(This);
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}
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}
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@ -982,6 +980,28 @@ static const IDWriteFont2Vtbl dwritefontvtbl = {
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dwritefont2_IsColorFont
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dwritefont2_IsColorFont
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};
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};
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static HRESULT create_font(struct dwrite_font_data *data, IDWriteFontFamily *family, DWRITE_FONT_SIMULATIONS simulations,
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IDWriteFont **font)
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{
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struct dwrite_font *This;
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*font = NULL;
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This = heap_alloc(sizeof(struct dwrite_font));
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if (!This) return E_OUTOFMEMORY;
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This->IDWriteFont2_iface.lpVtbl = &dwritefontvtbl;
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This->ref = 1;
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This->family = family;
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IDWriteFontFamily_AddRef(family);
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This->simulations = simulations;
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This->data = data;
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InterlockedIncrement(&This->data->ref);
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*font = (IDWriteFont*)&This->IDWriteFont2_iface;
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return S_OK;
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}
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static HRESULT WINAPI dwritefontfamily_QueryInterface(IDWriteFontFamily *iface, REFIID riid, void **obj)
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static HRESULT WINAPI dwritefontfamily_QueryInterface(IDWriteFontFamily *iface, REFIID riid, void **obj)
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{
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{
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struct dwrite_fontfamily *This = impl_from_IDWriteFontFamily(iface);
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struct dwrite_fontfamily *This = impl_from_IDWriteFontFamily(iface);
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@ -1017,7 +1037,6 @@ static ULONG WINAPI dwritefontfamily_Release(IDWriteFontFamily *iface)
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if (!ref)
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if (!ref)
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{
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{
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if (This->collection)
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IDWriteFontCollection_Release(This->collection);
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IDWriteFontCollection_Release(This->collection);
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_free_fontfamily_data(This->data);
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_free_fontfamily_data(This->data);
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heap_free(This);
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heap_free(This);
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@ -1057,7 +1076,7 @@ static HRESULT WINAPI dwritefontfamily_GetFont(IDWriteFontFamily *iface, UINT32
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if (index >= This->data->font_count)
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if (index >= This->data->font_count)
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return E_INVALIDARG;
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return E_INVALIDARG;
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return create_font_from_data(This->data->fonts[index], iface, DWRITE_FONT_SIMULATIONS_NONE, font);
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return create_font(This->data->fonts[index], iface, DWRITE_FONT_SIMULATIONS_NONE, font);
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}
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}
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static HRESULT WINAPI dwritefontfamily_GetFamilyNames(IDWriteFontFamily *iface, IDWriteLocalizedStrings **names)
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static HRESULT WINAPI dwritefontfamily_GetFamilyNames(IDWriteFontFamily *iface, IDWriteLocalizedStrings **names)
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@ -1104,7 +1123,7 @@ static HRESULT WINAPI dwritefontfamily_GetFirstMatchingFont(IDWriteFontFamily *i
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This->data->fonts[found]->style == DWRITE_FONT_STYLE_ITALIC) {
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This->data->fonts[found]->style == DWRITE_FONT_STYLE_ITALIC) {
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simulations = DWRITE_FONT_SIMULATIONS_OBLIQUE;
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simulations = DWRITE_FONT_SIMULATIONS_OBLIQUE;
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}
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}
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return create_font_from_data(This->data->fonts[found], iface, simulations, font);
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return create_font(This->data->fonts[found], iface, simulations, font);
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}
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}
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else {
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else {
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*font = NULL;
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*font = NULL;
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@ -1132,6 +1151,27 @@ static const IDWriteFontFamilyVtbl fontfamilyvtbl = {
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dwritefontfamily_GetMatchingFonts
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dwritefontfamily_GetMatchingFonts
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};
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};
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static HRESULT create_fontfamily(struct dwrite_fontfamily_data *data, IDWriteFontCollection *collection, IDWriteFontFamily **family)
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{
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struct dwrite_fontfamily *This;
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*family = NULL;
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This = heap_alloc(sizeof(struct dwrite_fontfamily));
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if (!This) return E_OUTOFMEMORY;
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This->IDWriteFontFamily_iface.lpVtbl = &fontfamilyvtbl;
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This->ref = 1;
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This->collection = collection;
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IDWriteFontCollection_AddRef(collection);
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This->data = data;
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InterlockedIncrement(&This->data->ref);
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*family = &This->IDWriteFontFamily_iface;
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return S_OK;
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}
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static HRESULT WINAPI dwritefontcollection_QueryInterface(IDWriteFontCollection *iface, REFIID riid, void **obj)
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static HRESULT WINAPI dwritefontcollection_QueryInterface(IDWriteFontCollection *iface, REFIID riid, void **obj)
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{
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{
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struct dwrite_fontcollection *This = impl_from_IDWriteFontCollection(iface);
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struct dwrite_fontcollection *This = impl_from_IDWriteFontCollection(iface);
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@ -1192,7 +1232,7 @@ static HRESULT WINAPI dwritefontcollection_GetFontFamily(IDWriteFontCollection *
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return E_FAIL;
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return E_FAIL;
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}
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}
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return create_fontfamily_from_data(This->family_data[index], iface, family);
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return create_fontfamily(This->family_data[index], iface, family);
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}
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}
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static HRESULT collection_find_family(struct dwrite_fontcollection *collection, const WCHAR *name, UINT32 *index, BOOL *exists)
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static HRESULT collection_find_family(struct dwrite_fontcollection *collection, const WCHAR *name, UINT32 *index, BOOL *exists)
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@ -1262,12 +1302,12 @@ static HRESULT WINAPI dwritefontcollection_GetFontFromFontFace(IDWriteFontCollec
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if (!found_font)
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if (!found_font)
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return E_INVALIDARG;
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return E_INVALIDARG;
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hr = create_fontfamily_from_data(found_family, iface, &family);
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hr = create_fontfamily(found_family, iface, &family);
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if (FAILED(hr))
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if (FAILED(hr))
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return hr;
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return hr;
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simulations = IDWriteFontFace_GetSimulations(face);
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simulations = IDWriteFontFace_GetSimulations(face);
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hr = create_font_from_data(found_font, family, simulations, font);
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hr = create_font(found_font, family, simulations, font);
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IDWriteFontFamily_Release(family);
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IDWriteFontFamily_Release(family);
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return hr;
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return hr;
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}
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}
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@ -1680,51 +1720,6 @@ HRESULT get_system_fontcollection(IDWriteFactory *factory, IDWriteFontCollection
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return hr;
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return hr;
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}
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}
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static HRESULT create_fontfamily_from_data(struct dwrite_fontfamily_data *data, IDWriteFontCollection *collection, IDWriteFontFamily **family)
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{
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struct dwrite_fontfamily *This;
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*family = NULL;
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This = heap_alloc(sizeof(struct dwrite_fontfamily));
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if (!This) return E_OUTOFMEMORY;
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This->IDWriteFontFamily_iface.lpVtbl = &fontfamilyvtbl;
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This->ref = 1;
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This->collection = collection;
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if (collection)
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IDWriteFontCollection_AddRef(collection);
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This->data = data;
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InterlockedIncrement(&This->data->ref);
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*family = &This->IDWriteFontFamily_iface;
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return S_OK;
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}
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static HRESULT create_font_from_data(struct dwrite_font_data *data, IDWriteFontFamily *family, DWRITE_FONT_SIMULATIONS simulations,
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IDWriteFont **font)
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{
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struct dwrite_font *This;
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*font = NULL;
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This = heap_alloc(sizeof(struct dwrite_font));
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if (!This) return E_OUTOFMEMORY;
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This->IDWriteFont2_iface.lpVtbl = &dwritefontvtbl;
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This->ref = 1;
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This->family = family;
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if (family)
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IDWriteFontFamily_AddRef(family);
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This->simulations = simulations;
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This->data = data;
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InterlockedIncrement(&This->data->ref);
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*font = (IDWriteFont*)&This->IDWriteFont2_iface;
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return S_OK;
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}
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static HRESULT WINAPI dwritefontfile_QueryInterface(IDWriteFontFile *iface, REFIID riid, void **obj)
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static HRESULT WINAPI dwritefontfile_QueryInterface(IDWriteFontFile *iface, REFIID riid, void **obj)
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{
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{
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struct dwrite_fontfile *This = impl_from_IDWriteFontFile(iface);
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struct dwrite_fontfile *This = impl_from_IDWriteFontFile(iface);
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