server: Implement RegisterRawInputDevices RIDEV_NOLEGACY flag.
This makes legacy mouse window messages such as WM_MOUSEMOVE and others, to stop being sent, including to low-level hooks. The desktop mouse state should still be udpated. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -306,7 +306,7 @@ BOOL WINAPI DECLSPEC_HOTPATCH RegisterRawInputDevices(RAWINPUTDEVICE *devices, U
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TRACE("device %u: page %#x, usage %#x, flags %#x, target %p.\n",
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i, devices[i].usUsagePage, devices[i].usUsage,
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devices[i].dwFlags, devices[i].hwndTarget);
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if (devices[i].dwFlags & ~RIDEV_REMOVE)
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if (devices[i].dwFlags & ~(RIDEV_REMOVE|RIDEV_NOLEGACY))
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FIXME("Unhandled flags %#x for device %u.\n", devices[i].dwFlags, i);
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d[i].usage_page = devices[i].usUsagePage;
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@ -1876,7 +1876,7 @@ struct rawinput_test rawinput_tests[] =
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{ FALSE, FALSE, 0, TRUE, FALSE, FALSE, /* todos: */ FALSE, FALSE, FALSE },
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{ TRUE, FALSE, 0, TRUE, TRUE, TRUE, /* todos: */ FALSE, FALSE, FALSE },
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{ TRUE, TRUE, 0, TRUE, TRUE, TRUE, /* todos: */ FALSE, FALSE, FALSE },
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{ TRUE, TRUE, RIDEV_NOLEGACY, FALSE, TRUE, TRUE, /* todos: */ TRUE, FALSE, FALSE },
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{ TRUE, TRUE, RIDEV_NOLEGACY, FALSE, TRUE, TRUE, /* todos: */ FALSE, FALSE, FALSE },
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/* same-process foreground tests */
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{ TRUE, FALSE, 0, FALSE, FALSE, FALSE, /* todos: */ FALSE, FALSE, FALSE },
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@ -384,8 +384,15 @@ static int update_desktop_cursor_pos( struct desktop *desktop, int x, int y )
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static void set_cursor_pos( struct desktop *desktop, int x, int y )
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{
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static const struct hw_msg_source source = { IMDT_UNAVAILABLE, IMO_SYSTEM };
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const struct rawinput_device *device;
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struct message *msg;
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if ((device = current->process->rawinput_mouse) && (device->flags & RIDEV_NOLEGACY))
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{
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update_desktop_cursor_pos( desktop, x, y );
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return;
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}
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if (!(msg = alloc_hardware_message( 0, source, get_tick_count() ))) return;
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msg->msg = WM_MOUSEMOVE;
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@ -1352,6 +1359,30 @@ static void update_input_key_state( struct desktop *desktop, unsigned char *keys
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}
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}
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/* update the desktop key state according to a mouse message flags */
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static void update_desktop_mouse_state( struct desktop *desktop, unsigned int flags,
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int x, int y, lparam_t wparam )
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{
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if (flags & MOUSEEVENTF_MOVE)
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update_desktop_cursor_pos( desktop, x, y );
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if (flags & MOUSEEVENTF_LEFTDOWN)
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update_input_key_state( desktop, desktop->keystate, WM_LBUTTONDOWN, wparam );
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if (flags & MOUSEEVENTF_LEFTUP)
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update_input_key_state( desktop, desktop->keystate, WM_LBUTTONUP, wparam );
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if (flags & MOUSEEVENTF_RIGHTDOWN)
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update_input_key_state( desktop, desktop->keystate, WM_RBUTTONDOWN, wparam );
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if (flags & MOUSEEVENTF_RIGHTUP)
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update_input_key_state( desktop, desktop->keystate, WM_RBUTTONUP, wparam );
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if (flags & MOUSEEVENTF_MIDDLEDOWN)
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update_input_key_state( desktop, desktop->keystate, WM_MBUTTONDOWN, wparam );
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if (flags & MOUSEEVENTF_MIDDLEUP)
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update_input_key_state( desktop, desktop->keystate, WM_MBUTTONUP, wparam );
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if (flags & MOUSEEVENTF_XDOWN)
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update_input_key_state( desktop, desktop->keystate, WM_XBUTTONDOWN, wparam );
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if (flags & MOUSEEVENTF_XUP)
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update_input_key_state( desktop, desktop->keystate, WM_XBUTTONUP, wparam );
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}
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/* release the hardware message currently being processed by the given thread */
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static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
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int remove )
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@ -1650,6 +1681,7 @@ static int queue_rawinput_message( struct process* process, void *arg )
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static int queue_mouse_message( struct desktop *desktop, user_handle_t win, const hw_input_t *input,
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unsigned int origin, struct msg_queue *sender )
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{
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const struct rawinput_device *device;
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struct hardware_msg_data *msg_data;
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struct rawinput_message raw_msg;
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struct message *msg;
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@ -1721,6 +1753,12 @@ static int queue_mouse_message( struct desktop *desktop, user_handle_t win, cons
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release_object( foreground );
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}
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if ((device = current->process->rawinput_mouse) && (device->flags & RIDEV_NOLEGACY))
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{
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update_desktop_mouse_state( desktop, flags, x, y, input->mouse.data << 16 );
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return 0;
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}
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for (i = 0; i < ARRAY_SIZE( messages ); i++)
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{
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if (!messages[i]) continue;
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@ -1755,6 +1793,7 @@ static int queue_keyboard_message( struct desktop *desktop, user_handle_t win, c
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unsigned int origin, struct msg_queue *sender )
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{
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struct hw_msg_source source = { IMDT_KEYBOARD, origin };
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const struct rawinput_device *device;
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struct hardware_msg_data *msg_data;
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struct rawinput_message raw_msg;
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struct message *msg;
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@ -1848,6 +1887,12 @@ static int queue_keyboard_message( struct desktop *desktop, user_handle_t win, c
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release_object( foreground );
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}
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if ((device = current->process->rawinput_kbd) && (device->flags & RIDEV_NOLEGACY))
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{
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update_input_key_state( desktop, desktop->keystate, message_code, vkey );
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return 0;
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}
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if (!(msg = alloc_hardware_message( input->kbd.info, source, time ))) return 0;
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msg_data = msg->data;
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