server: Pass msg and wparam to update_input_key_state helper.

So that we can update individual states in next patch.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2020-06-24 15:28:40 +02:00 committed by Alexandre Julliard
parent b48887bb01
commit 4d844b449e
1 changed files with 10 additions and 10 deletions

View File

@ -1290,12 +1290,12 @@ static void set_input_key_state( unsigned char *keystate, unsigned char key, int
/* update the input key state for a keyboard message */
static void update_input_key_state( struct desktop *desktop, unsigned char *keystate,
const struct message *msg )
unsigned int msg, lparam_t wparam )
{
unsigned char key;
int down = 0;
switch (msg->msg)
switch (msg)
{
case WM_LBUTTONDOWN:
down = (keystate == desktop->keystate) ? 0xc0 : 0x80;
@ -1319,8 +1319,8 @@ static void update_input_key_state( struct desktop *desktop, unsigned char *keys
down = (keystate == desktop->keystate) ? 0xc0 : 0x80;
/* fall through */
case WM_XBUTTONUP:
if (msg->wparam >> 16 == XBUTTON1) set_input_key_state( keystate, VK_XBUTTON1, down );
else if (msg->wparam >> 16 == XBUTTON2) set_input_key_state( keystate, VK_XBUTTON2, down );
if (wparam >> 16 == XBUTTON1) set_input_key_state( keystate, VK_XBUTTON1, down );
else if (wparam >> 16 == XBUTTON2) set_input_key_state( keystate, VK_XBUTTON2, down );
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
@ -1328,7 +1328,7 @@ static void update_input_key_state( struct desktop *desktop, unsigned char *keys
/* fall through */
case WM_KEYUP:
case WM_SYSKEYUP:
key = (unsigned char)msg->wparam;
key = (unsigned char)wparam;
set_input_key_state( keystate, key, down );
switch(key)
{
@ -1382,7 +1382,7 @@ static void release_hardware_message( struct msg_queue *queue, unsigned int hw_i
}
if (clr_bit) clear_queue_bits( queue, clr_bit );
update_input_key_state( input->desktop, input->keystate, msg );
update_input_key_state( input->desktop, input->keystate, msg->msg, msg->wparam );
list_remove( &msg->entry );
free_message( msg );
}
@ -1501,7 +1501,7 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
struct thread_input *input;
unsigned int msg_code;
update_input_key_state( desktop, desktop->keystate, msg );
update_input_key_state( desktop, desktop->keystate, msg->msg, msg->wparam );
last_input_time = get_tick_count();
if (msg->msg != WM_MOUSEMOVE) always_queue = 1;
@ -1536,7 +1536,7 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
win = find_hardware_message_window( desktop, input, msg, &msg_code, &thread );
if (!win || !thread)
{
if (input) update_input_key_state( input->desktop, input->keystate, msg );
if (input) update_input_key_state( input->desktop, input->keystate, msg->msg, msg->wparam );
free_message( msg );
return;
}
@ -1973,7 +1973,7 @@ static int get_hardware_message( struct thread *thread, unsigned int hw_id, user
if (!win || !win_thread)
{
/* no window at all, remove it */
update_input_key_state( input->desktop, input->keystate, msg );
update_input_key_state( input->desktop, input->keystate, msg->msg, msg->wparam );
list_remove( &msg->entry );
free_message( msg );
continue;
@ -1989,7 +1989,7 @@ static int get_hardware_message( struct thread *thread, unsigned int hw_id, user
else
{
/* for another thread input, drop it */
update_input_key_state( input->desktop, input->keystate, msg );
update_input_key_state( input->desktop, input->keystate, msg->msg, msg->wparam );
list_remove( &msg->entry );
free_message( msg );
}