dxgi: Create frame latency events for d3d12 swapchains if requested.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Philip Rebohle 2020-04-17 20:21:13 +04:30 committed by Alexandre Julliard
parent 682d2fd5e6
commit 86c1ca8760
1 changed files with 29 additions and 1 deletions

View File

@ -1094,6 +1094,9 @@ struct d3d12_swapchain
IDXGIOutput *target; IDXGIOutput *target;
DXGI_SWAP_CHAIN_DESC1 desc; DXGI_SWAP_CHAIN_DESC1 desc;
DXGI_SWAP_CHAIN_FULLSCREEN_DESC fullscreen_desc; DXGI_SWAP_CHAIN_FULLSCREEN_DESC fullscreen_desc;
ID3D12Fence *frame_latency_fence;
HANDLE frame_latency_event;
}; };
static DXGI_FORMAT dxgi_format_from_vk_format(VkFormat vk_format) static DXGI_FORMAT dxgi_format_from_vk_format(VkFormat vk_format)
@ -1887,6 +1890,12 @@ static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
d3d12_swapchain_destroy_buffers(swapchain, TRUE); d3d12_swapchain_destroy_buffers(swapchain, TRUE);
if (swapchain->frame_latency_event)
CloseHandle(swapchain->frame_latency_event);
if (swapchain->frame_latency_fence)
ID3D12Fence_Release(swapchain->frame_latency_fence);
if (swapchain->command_queue) if (swapchain->command_queue)
ID3D12CommandQueue_Release(swapchain->command_queue); ID3D12CommandQueue_Release(swapchain->command_queue);
@ -2906,7 +2915,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
FIXME("Ignoring scaling %#x.\n", swapchain_desc->Scaling); FIXME("Ignoring scaling %#x.\n", swapchain_desc->Scaling);
if (swapchain_desc->AlphaMode && swapchain_desc->AlphaMode != DXGI_ALPHA_MODE_IGNORE) if (swapchain_desc->AlphaMode && swapchain_desc->AlphaMode != DXGI_ALPHA_MODE_IGNORE)
FIXME("Ignoring alpha mode %#x.\n", swapchain_desc->AlphaMode); FIXME("Ignoring alpha mode %#x.\n", swapchain_desc->AlphaMode);
if (swapchain_desc->Flags) if (swapchain_desc->Flags & ~(DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
FIXME("Ignoring swapchain flags %#x.\n", swapchain_desc->Flags); FIXME("Ignoring swapchain flags %#x.\n", swapchain_desc->Flags);
if (fullscreen_desc->RefreshRate.Numerator || fullscreen_desc->RefreshRate.Denominator) if (fullscreen_desc->RefreshRate.Numerator || fullscreen_desc->RefreshRate.Denominator)
@ -2983,6 +2992,25 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
return hresult_from_vk_result(vr); return hresult_from_vk_result(vr);
} }
if (swapchain_desc->Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT)
{
if (FAILED(hr = ID3D12Device_CreateFence(device, DXGI_MAX_SWAP_CHAIN_BUFFERS,
0, &IID_ID3D12Fence, (void **)&swapchain->frame_latency_fence)))
{
WARN("Failed to create frame latency fence, hr %#x.\n", hr);
d3d12_swapchain_destroy(swapchain);
return hr;
}
if (!(swapchain->frame_latency_event = CreateEventW(NULL, FALSE, TRUE, NULL)))
{
hr = HRESULT_FROM_WIN32(GetLastError());
WARN("Failed to create frame latency event, hr %#x.\n", hr);
d3d12_swapchain_destroy(swapchain);
return hr;
}
}
IWineDXGIFactory_AddRef(swapchain->factory = factory); IWineDXGIFactory_AddRef(swapchain->factory = factory);
return S_OK; return S_OK;