wined3d: Acquire references to index buffers for command lists by inspecting CS packets.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3648,6 +3648,16 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
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break;
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}
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case WINED3D_CS_OP_SET_INDEX_BUFFER:
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{
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struct wined3d_cs_set_index_buffer *op;
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op = (struct wined3d_cs_set_index_buffer *)packet->data;
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if (op->buffer)
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wined3d_buffer_decref(op->buffer);
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break;
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}
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default:
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break;
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}
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@ -3814,6 +3824,16 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
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break;
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}
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case WINED3D_CS_OP_SET_INDEX_BUFFER:
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{
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struct wined3d_cs_set_index_buffer *op;
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op = (struct wined3d_cs_set_index_buffer *)packet->data;
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if (op->buffer)
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wined3d_buffer_incref(op->buffer);
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break;
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}
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default:
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break;
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}
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