wined3d: Acquire references to indirect draw buffers for command lists by inspecting CS packets.

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jan Sikorski 2022-01-25 11:51:36 +01:00 committed by Alexandre Julliard
parent 3fb9a8ea51
commit 5f417adf18
1 changed files with 18 additions and 0 deletions

View File

@ -3639,6 +3639,15 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
break;
}
case WINED3D_CS_OP_DRAW:
{
struct wined3d_cs_draw *op = (struct wined3d_cs_draw *)packet->data;
if (op->parameters.indirect)
wined3d_buffer_decref(op->parameters.u.indirect.buffer);
break;
}
default:
break;
}
@ -3796,6 +3805,15 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
break;
}
case WINED3D_CS_OP_DRAW:
{
struct wined3d_cs_draw *op = (struct wined3d_cs_draw *)packet->data;
if (op->parameters.indirect)
wined3d_buffer_incref(op->parameters.u.indirect.buffer);
break;
}
default:
break;
}