wined3d: Pass a context to surface_load_drawable.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
7af0ede8fe
commit
84933d60a3
|
@ -3850,11 +3850,11 @@ static void surface_load_sysmem(struct wined3d_surface *surface,
|
|||
surface, wined3d_debug_location(surface->locations));
|
||||
}
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
static HRESULT surface_load_drawable(struct wined3d_surface *surface,
|
||||
const struct wined3d_gl_info *gl_info)
|
||||
struct wined3d_context *context)
|
||||
{
|
||||
RECT r;
|
||||
struct wined3d_context *context;
|
||||
|
||||
if (wined3d_settings.offscreen_rendering_mode == ORM_FBO
|
||||
&& wined3d_resource_is_offscreen(&surface->container->resource))
|
||||
|
@ -3863,12 +3863,10 @@ static HRESULT surface_load_drawable(struct wined3d_surface *surface,
|
|||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
context = context_acquire(surface->resource.device, surface);
|
||||
surface_get_rect(surface, NULL, &r);
|
||||
surface_load_location(surface, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
surface_blt_to_drawable(surface->resource.device, context,
|
||||
WINED3D_TEXF_POINT, FALSE, surface, &r, surface, &r);
|
||||
context_release(context);
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
@ -4125,7 +4123,10 @@ HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
|
|||
break;
|
||||
|
||||
case WINED3D_LOCATION_DRAWABLE:
|
||||
if (FAILED(hr = surface_load_drawable(surface, gl_info)))
|
||||
context = context_acquire(device, NULL);
|
||||
hr = surface_load_drawable(surface, context);
|
||||
context_release(context);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
break;
|
||||
|
||||
|
|
Loading…
Reference in New Issue