opengl32: Avoid superfluous (void*) cast in LOAD_FUNCPTR macro.
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@ -345,7 +345,7 @@ static void *load_libglu(void)
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return NULL;
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}
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#define LOAD_FUNCPTR(f) if((p##f = (void*)wine_dlsym(handle, #f, NULL, 0)) == NULL) goto sym_not_found;
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#define LOAD_FUNCPTR(f) if((p##f = wine_dlsym(handle, #f, NULL, 0)) == NULL) goto sym_not_found;
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LOAD_FUNCPTR(gluNewTess)
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LOAD_FUNCPTR(gluDeleteTess)
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LOAD_FUNCPTR(gluTessBeginContour)
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