opengl32: Avoid superfluous (void*) cast in LOAD_FUNCPTR macro.

This commit is contained in:
Frédéric Delanoy 2011-10-22 14:59:00 +02:00 committed by Alexandre Julliard
parent a54ab07823
commit 812c06ae94
1 changed files with 1 additions and 1 deletions

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@ -345,7 +345,7 @@ static void *load_libglu(void)
return NULL;
}
#define LOAD_FUNCPTR(f) if((p##f = (void*)wine_dlsym(handle, #f, NULL, 0)) == NULL) goto sym_not_found;
#define LOAD_FUNCPTR(f) if((p##f = wine_dlsym(handle, #f, NULL, 0)) == NULL) goto sym_not_found;
LOAD_FUNCPTR(gluNewTess)
LOAD_FUNCPTR(gluDeleteTess)
LOAD_FUNCPTR(gluTessBeginContour)