wined3d: Rename IWineD3DDeviceImpl_SetBasevertexIndex to IWineD3DDeviceImpl_SetBaseVertexIndex.

This commit is contained in:
H. Verbeet 2007-06-04 18:12:36 +02:00 committed by Alexandre Julliard
parent c4a0a2b918
commit 7de83c18bd
1 changed files with 2 additions and 2 deletions

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@ -2802,7 +2802,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetIndices(IWineD3DDevice *iface, IWine
}
/* Method to offer d3d9 a simple way to set the base vertex index without messing with the index buffer */
static HRESULT WINAPI IWineD3DDeviceImpl_SetBasevertexIndex(IWineD3DDevice *iface, UINT BaseIndex) {
static HRESULT WINAPI IWineD3DDeviceImpl_SetBaseVertexIndex(IWineD3DDevice *iface, UINT BaseIndex) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
TRACE("(%p)->(%d)\n", This, BaseIndex);
@ -6374,7 +6374,7 @@ const IWineD3DDeviceVtbl IWineD3DDevice_Vtbl =
IWineD3DDeviceImpl_GetGammaRamp,
IWineD3DDeviceImpl_SetIndices,
IWineD3DDeviceImpl_GetIndices,
IWineD3DDeviceImpl_SetBasevertexIndex,
IWineD3DDeviceImpl_SetBaseVertexIndex,
IWineD3DDeviceImpl_SetLight,
IWineD3DDeviceImpl_GetLight,
IWineD3DDeviceImpl_SetLightEnable,