d3d10: Implement scalar effect variable get methods.

Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Connor McAdams 2020-03-12 14:04:57 +01:00 committed by Alexandre Julliard
parent 49d49e5053
commit 7d77524880
1 changed files with 78 additions and 12 deletions

View File

@ -4354,6 +4354,54 @@ static void write_variable_array_to_buffer(struct d3d10_effect_variable *variabl
variable->buffer->u.buffer.changed = TRUE; variable->buffer->u.buffer.changed = TRUE;
} }
static void read_variable_from_buffer(struct d3d10_effect_variable *variable, void *dst,
D3D_SHADER_VARIABLE_TYPE dst_type)
{
BYTE *src = variable->buffer->u.buffer.local_buffer + variable->buffer_offset;
D3D_SHADER_VARIABLE_TYPE src_type = variable->type->basetype;
get_vector_as_type(dst, dst_type, src, src_type, variable->type->column_count);
}
static void read_variable_array_from_buffer(struct d3d10_effect_variable *variable, void *dst,
D3D_SHADER_VARIABLE_TYPE dst_type, unsigned int offset, unsigned int count)
{
BYTE *src = variable->buffer->u.buffer.local_buffer + variable->buffer_offset;
D3D_SHADER_VARIABLE_TYPE src_type = variable->type->basetype;
unsigned int element_size, i;
BYTE *cur_element = dst;
if (!variable->type->element_count)
{
read_variable_from_buffer(variable, dst, dst_type);
return;
}
if (offset >= variable->type->element_count)
{
WARN("Offset %u larger than element count %u, ignoring.\n", offset, variable->type->element_count);
return;
}
if (count > variable->type->element_count - offset)
{
WARN("Offset %u, count %u overruns the variable (element count %u), fixing up.\n",
offset, count, variable->type->element_count);
count = variable->type->element_count - offset;
}
element_size = variable->type->elementtype->size_packed;
src += variable->type->stride * offset;
for (i = 0; i < count; ++i)
{
get_vector_as_type(cur_element, dst_type, src, src_type, variable->type->column_count);
cur_element += element_size;
src += variable->type->stride;
}
}
/* ID3D10EffectVariable methods */ /* ID3D10EffectVariable methods */
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectScalarVariable(ID3D10EffectScalarVariable *iface) static inline struct d3d10_effect_variable *impl_from_ID3D10EffectScalarVariable(ID3D10EffectScalarVariable *iface)
@ -4528,9 +4576,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloat(ID3D10Eff
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloat(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloat(ID3D10EffectScalarVariable *iface,
float *value) float *value)
{ {
FIXME("iface %p, value %p stub!\n", iface, value); struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
return E_NOTIMPL; TRACE("iface %p, value %p.\n", iface, value);
read_variable_from_buffer(effect_var, value, D3D10_SVT_FLOAT);
return S_OK;
} }
/* Tests show that offset is ignored for scalar variables. */ /* Tests show that offset is ignored for scalar variables. */
@ -4548,9 +4599,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloatArray(ID3D
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloatArray(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloatArray(ID3D10EffectScalarVariable *iface,
float *values, UINT offset, UINT count) float *values, UINT offset, UINT count)
{ {
FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
return E_NOTIMPL; TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count);
read_variable_array_from_buffer(effect_var, values, D3D10_SVT_FLOAT, 0, count);
return S_OK;
} }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10EffectScalarVariable *iface,
@ -4567,9 +4621,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10Effec
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetInt(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetInt(ID3D10EffectScalarVariable *iface,
int *value) int *value)
{ {
FIXME("iface %p, value %p stub!\n", iface, value); struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
return E_NOTIMPL; TRACE("iface %p, value %p.\n", iface, value);
read_variable_from_buffer(effect_var, value, D3D10_SVT_INT);
return S_OK;
} }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10EffectScalarVariable *iface,
@ -4586,9 +4643,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetIntArray(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetIntArray(ID3D10EffectScalarVariable *iface,
int *values, UINT offset, UINT count) int *values, UINT offset, UINT count)
{ {
FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
return E_NOTIMPL; TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count);
read_variable_array_from_buffer(effect_var, values, D3D10_SVT_INT, 0, count);
return S_OK;
} }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10EffectScalarVariable *iface,
@ -4605,9 +4665,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10Effe
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBool(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBool(ID3D10EffectScalarVariable *iface,
BOOL *value) BOOL *value)
{ {
FIXME("iface %p, value %p stub!\n", iface, value); struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
return E_NOTIMPL; TRACE("iface %p, value %p.\n", iface, value);
read_variable_from_buffer(effect_var, value, D3D10_SVT_BOOL);
return S_OK;
} }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D10EffectScalarVariable *iface,
@ -4624,9 +4687,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D1
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBoolArray(ID3D10EffectScalarVariable *iface, static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBoolArray(ID3D10EffectScalarVariable *iface,
BOOL *values, UINT offset, UINT count) BOOL *values, UINT offset, UINT count)
{ {
FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
return E_NOTIMPL; TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count);
read_variable_array_from_buffer(effect_var, values, D3D10_SVT_BOOL, 0, count);
return S_OK;
} }
static const struct ID3D10EffectScalarVariableVtbl d3d10_effect_scalar_variable_vtbl = static const struct ID3D10EffectScalarVariableVtbl d3d10_effect_scalar_variable_vtbl =