From 7d775248805e8ab4a1d9201e97c5c0199d5c629d Mon Sep 17 00:00:00 2001 From: Connor McAdams Date: Thu, 12 Mar 2020 14:04:57 +0100 Subject: [PATCH] d3d10: Implement scalar effect variable get methods. Signed-off-by: Connor McAdams Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard --- dlls/d3d10/effect.c | 90 +++++++++++++++++++++++++++++++++++++++------ 1 file changed, 78 insertions(+), 12 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index a760999a2f0..7b911616a96 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -4354,6 +4354,54 @@ static void write_variable_array_to_buffer(struct d3d10_effect_variable *variabl variable->buffer->u.buffer.changed = TRUE; } +static void read_variable_from_buffer(struct d3d10_effect_variable *variable, void *dst, + D3D_SHADER_VARIABLE_TYPE dst_type) +{ + BYTE *src = variable->buffer->u.buffer.local_buffer + variable->buffer_offset; + D3D_SHADER_VARIABLE_TYPE src_type = variable->type->basetype; + + get_vector_as_type(dst, dst_type, src, src_type, variable->type->column_count); +} + +static void read_variable_array_from_buffer(struct d3d10_effect_variable *variable, void *dst, + D3D_SHADER_VARIABLE_TYPE dst_type, unsigned int offset, unsigned int count) +{ + BYTE *src = variable->buffer->u.buffer.local_buffer + variable->buffer_offset; + D3D_SHADER_VARIABLE_TYPE src_type = variable->type->basetype; + unsigned int element_size, i; + BYTE *cur_element = dst; + + if (!variable->type->element_count) + { + read_variable_from_buffer(variable, dst, dst_type); + return; + } + + if (offset >= variable->type->element_count) + { + WARN("Offset %u larger than element count %u, ignoring.\n", offset, variable->type->element_count); + return; + } + + if (count > variable->type->element_count - offset) + { + WARN("Offset %u, count %u overruns the variable (element count %u), fixing up.\n", + offset, count, variable->type->element_count); + count = variable->type->element_count - offset; + } + + element_size = variable->type->elementtype->size_packed; + src += variable->type->stride * offset; + + for (i = 0; i < count; ++i) + { + get_vector_as_type(cur_element, dst_type, src, src_type, variable->type->column_count); + + cur_element += element_size; + src += variable->type->stride; + } +} + /* ID3D10EffectVariable methods */ static inline struct d3d10_effect_variable *impl_from_ID3D10EffectScalarVariable(ID3D10EffectScalarVariable *iface) @@ -4528,9 +4576,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloat(ID3D10Eff static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloat(ID3D10EffectScalarVariable *iface, float *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_buffer(effect_var, value, D3D10_SVT_FLOAT); + + return S_OK; } /* Tests show that offset is ignored for scalar variables. */ @@ -4548,9 +4599,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloatArray(ID3D static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloatArray(ID3D10EffectScalarVariable *iface, float *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_buffer(effect_var, values, D3D10_SVT_FLOAT, 0, count); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10EffectScalarVariable *iface, @@ -4567,9 +4621,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10Effec static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetInt(ID3D10EffectScalarVariable *iface, int *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_buffer(effect_var, value, D3D10_SVT_INT); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10EffectScalarVariable *iface, @@ -4586,9 +4643,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10 static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetIntArray(ID3D10EffectScalarVariable *iface, int *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_buffer(effect_var, values, D3D10_SVT_INT, 0, count); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10EffectScalarVariable *iface, @@ -4605,9 +4665,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10Effe static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBool(ID3D10EffectScalarVariable *iface, BOOL *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_buffer(effect_var, value, D3D10_SVT_BOOL); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D10EffectScalarVariable *iface, @@ -4624,9 +4687,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D1 static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBoolArray(ID3D10EffectScalarVariable *iface, BOOL *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_buffer(effect_var, values, D3D10_SVT_BOOL, 0, count); + + return S_OK; } static const struct ID3D10EffectScalarVariableVtbl d3d10_effect_scalar_variable_vtbl =