d3d10: Implement scalar effect variable get methods.
Signed-off-by: Connor McAdams <conmanx360@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4354,6 +4354,54 @@ static void write_variable_array_to_buffer(struct d3d10_effect_variable *variabl
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variable->buffer->u.buffer.changed = TRUE;
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}
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static void read_variable_from_buffer(struct d3d10_effect_variable *variable, void *dst,
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D3D_SHADER_VARIABLE_TYPE dst_type)
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{
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BYTE *src = variable->buffer->u.buffer.local_buffer + variable->buffer_offset;
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D3D_SHADER_VARIABLE_TYPE src_type = variable->type->basetype;
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get_vector_as_type(dst, dst_type, src, src_type, variable->type->column_count);
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}
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static void read_variable_array_from_buffer(struct d3d10_effect_variable *variable, void *dst,
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D3D_SHADER_VARIABLE_TYPE dst_type, unsigned int offset, unsigned int count)
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{
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BYTE *src = variable->buffer->u.buffer.local_buffer + variable->buffer_offset;
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D3D_SHADER_VARIABLE_TYPE src_type = variable->type->basetype;
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unsigned int element_size, i;
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BYTE *cur_element = dst;
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if (!variable->type->element_count)
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{
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read_variable_from_buffer(variable, dst, dst_type);
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return;
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}
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if (offset >= variable->type->element_count)
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{
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WARN("Offset %u larger than element count %u, ignoring.\n", offset, variable->type->element_count);
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return;
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}
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if (count > variable->type->element_count - offset)
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{
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WARN("Offset %u, count %u overruns the variable (element count %u), fixing up.\n",
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offset, count, variable->type->element_count);
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count = variable->type->element_count - offset;
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}
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element_size = variable->type->elementtype->size_packed;
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src += variable->type->stride * offset;
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for (i = 0; i < count; ++i)
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{
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get_vector_as_type(cur_element, dst_type, src, src_type, variable->type->column_count);
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cur_element += element_size;
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src += variable->type->stride;
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}
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}
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/* ID3D10EffectVariable methods */
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static inline struct d3d10_effect_variable *impl_from_ID3D10EffectScalarVariable(ID3D10EffectScalarVariable *iface)
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@ -4528,9 +4576,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloat(ID3D10Eff
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloat(ID3D10EffectScalarVariable *iface,
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float *value)
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{
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FIXME("iface %p, value %p stub!\n", iface, value);
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struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
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return E_NOTIMPL;
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TRACE("iface %p, value %p.\n", iface, value);
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read_variable_from_buffer(effect_var, value, D3D10_SVT_FLOAT);
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return S_OK;
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}
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/* Tests show that offset is ignored for scalar variables. */
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@ -4548,9 +4599,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloatArray(ID3D
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloatArray(ID3D10EffectScalarVariable *iface,
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float *values, UINT offset, UINT count)
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{
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FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count);
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struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
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return E_NOTIMPL;
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TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count);
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read_variable_array_from_buffer(effect_var, values, D3D10_SVT_FLOAT, 0, count);
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10EffectScalarVariable *iface,
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@ -4567,9 +4621,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10Effec
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetInt(ID3D10EffectScalarVariable *iface,
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int *value)
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{
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FIXME("iface %p, value %p stub!\n", iface, value);
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struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
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return E_NOTIMPL;
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TRACE("iface %p, value %p.\n", iface, value);
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read_variable_from_buffer(effect_var, value, D3D10_SVT_INT);
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10EffectScalarVariable *iface,
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@ -4586,9 +4643,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetIntArray(ID3D10EffectScalarVariable *iface,
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int *values, UINT offset, UINT count)
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{
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FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count);
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struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
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return E_NOTIMPL;
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TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count);
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read_variable_array_from_buffer(effect_var, values, D3D10_SVT_INT, 0, count);
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10EffectScalarVariable *iface,
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@ -4605,9 +4665,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10Effe
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBool(ID3D10EffectScalarVariable *iface,
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BOOL *value)
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{
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FIXME("iface %p, value %p stub!\n", iface, value);
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struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
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return E_NOTIMPL;
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TRACE("iface %p, value %p.\n", iface, value);
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read_variable_from_buffer(effect_var, value, D3D10_SVT_BOOL);
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D10EffectScalarVariable *iface,
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@ -4624,9 +4687,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D1
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static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBoolArray(ID3D10EffectScalarVariable *iface,
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BOOL *values, UINT offset, UINT count)
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{
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FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count);
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struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
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return E_NOTIMPL;
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TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count);
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read_variable_array_from_buffer(effect_var, values, D3D10_SVT_BOOL, 0, count);
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return S_OK;
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}
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static const struct ID3D10EffectScalarVariableVtbl d3d10_effect_scalar_variable_vtbl =
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