d3d9/tests: Use a separate device for tssargtemp_test().

This commit is contained in:
Henri Verbeet 2014-04-04 10:28:13 +02:00 committed by Alexandre Julliard
parent 12743d5709
commit 7980b8d833
1 changed files with 36 additions and 23 deletions

View File

@ -10318,27 +10318,44 @@ out:
}
}
static void tssargtemp_test(IDirect3DDevice9 *device)
static void tssargtemp_test(void)
{
HRESULT hr;
DWORD color;
static const struct vertex quad[] = {
{-1.0, -1.0, 0.1, 0x00ff0000},
{ 1.0, -1.0, 0.1, 0x00ff0000},
{-1.0, 1.0, 0.1, 0x00ff0000},
{ 1.0, 1.0, 0.1, 0x00ff0000}
};
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
D3DCOLOR color;
ULONG refcount;
D3DCAPS9 caps;
HWND window;
HRESULT hr;
static const struct vertex quad[] =
{
{-1.0f, -1.0f, 0.1f, 0x00ff0000},
{-1.0f, 1.0f, 0.1f, 0x00ff0000},
{ 1.0f, -1.0f, 0.1f, 0x00ff0000},
{ 1.0f, 1.0f, 0.1f, 0x00ff0000},
};
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
d3d = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d, "Failed to create a D3D object.\n");
if (!(device = create_device(d3d, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
memset(&caps, 0, sizeof(caps));
hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
ok(hr == D3D_OK, "IDirect3DDevice9_GetDeviceCaps failed with %08x\n", hr);
if(!(caps.PrimitiveMiscCaps & D3DPMISCCAPS_TSSARGTEMP)) {
skip("D3DPMISCCAPS_TSSARGTEMP not supported\n");
return;
IDirect3DDevice9_Release(device);
goto done;
}
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff000000, 0.0, 0);
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xff000000, 1.0f, 0);
ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %08x\n", hr);
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);
@ -10365,6 +10382,8 @@ static void tssargtemp_test(IDirect3DDevice9 *device)
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_TEXTUREFACTOR, 0x0000ff00);
ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState failed, hr = %08x\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_LIGHTING, FALSE);
ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_DIFFUSE);
ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF failed, hr = %08x\n", hr);
@ -10380,17 +10399,11 @@ static void tssargtemp_test(IDirect3DDevice9 *device)
ok(color == 0x00ffff00, "TSSARGTEMP test returned color 0x%08x, expected 0x00ffff00\n", color);
IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
/* Set stage 1 back to default */
hr = IDirect3DDevice9_SetTextureStageState(device, 1, D3DTSS_RESULTARG, D3DTA_CURRENT);
ok(hr == D3D_OK, "SetTextureStageState failed, hr = %08x\n", hr);
hr = IDirect3DDevice9_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_DISABLE);
ok(hr == D3D_OK, "SetTextureStageState failed, hr = %08x\n", hr);
hr = IDirect3DDevice9_SetTextureStageState(device, 1, D3DTSS_COLOROP, D3DTOP_DISABLE);
ok(hr == D3D_OK, "SetTextureStageState failed, hr = %08x\n", hr);
hr = IDirect3DDevice9_SetTextureStageState(device, 2, D3DTSS_COLOROP, D3DTOP_DISABLE);
ok(hr == D3D_OK, "SetTextureStageState failed, hr = %08x\n", hr);
hr = IDirect3DDevice9_SetTextureStageState(device, 3, D3DTSS_COLOROP, D3DTOP_DISABLE);
ok(hr == D3D_OK, "SetTextureStageState failed, hr = %08x\n", hr);
refcount = IDirect3DDevice9_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
done:
IDirect3D9_Release(d3d);
DestroyWindow(window);
}
/* Drawing Indexed Geometry with instances*/
@ -16511,11 +16524,11 @@ START_TEST(visual)
conditional_np2_repeat_test(device_ptr);
fixed_function_bumpmap_test(device_ptr);
pointsize_test(device_ptr);
tssargtemp_test(device_ptr);
cleanup_device(device_ptr);
device_ptr = NULL;
tssargtemp_test();
np2_stretch_rect_test();
yuv_color_test();
yuv_layout_test();