wined3d: Make glClearColor parameters floats.

This commit is contained in:
Stefan Dösinger 2010-07-30 06:40:41 +02:00 committed by Alexandre Julliard
parent 51cd12f35a
commit 723d87c280
1 changed files with 1 additions and 1 deletions

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@ -711,7 +711,7 @@ static BOOL match_fbo_tex_update(const struct wined3d_gl_info *gl_info, const ch
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data);
checkGLcall("glTexSubImage2D"); checkGLcall("glTexSubImage2D");
glClearColor(0.996, 0.729, 0.745, 0.792); glClearColor(0.996f, 0.729f, 0.745f, 0.792f);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
checkGLcall("glClear"); checkGLcall("glClear");