d3d9: ATI drivers do not handle D3DUSAGE_QUERY_LEGACYBUMPMAP properly.

This commit is contained in:
Stefan Dösinger 2008-02-12 18:27:56 +01:00 committed by Alexandre Julliard
parent 9850e4b529
commit 708e217506
1 changed files with 5 additions and 1 deletions

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@ -6468,10 +6468,14 @@ static void fixed_function_bumpmap_test(IDirect3DDevice9 *device)
skip("D3DTEXOPCAPS_BUMPENVMAP not set, skipping bumpmap tests\n");
return;
} else {
/* This check is disabled, some Windows drivers do not handle D3DUSAGE_QUERY_LEGACYBUMPMAP properly.
* They report that it is not supported, but after that bump mapping works properly. So just test
* if the format is generally supported, and check the BUMPENVMAP flag
*/
IDirect3D9 *d3d9;
IDirect3DDevice9_GetDirect3D(device, &d3d9);
hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_QUERY_LEGACYBUMPMAP,
hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0,
D3DRTYPE_TEXTURE, D3DFMT_V8U8);
IDirect3D9_Release(d3d9);
if(FAILED(hr)) {