wined3d: Handle 3D textures in wined3d_device_copy_sub_resource_region().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-03-26 14:00:38 +04:30 committed by Alexandre Julliard
parent 9240316552
commit 6ea4445cc2
1 changed files with 6 additions and 9 deletions

View File

@ -4158,7 +4158,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
wined3d_box_set(&dst_box, dst_x, 0, dst_x + (src_box->right - src_box->left), 1, 0, 1);
}
else if (dst_resource->type == WINED3D_RTYPE_TEXTURE_2D)
else
{
struct wined3d_texture *dst_texture = texture_from_resource(dst_resource);
struct wined3d_texture *src_texture = texture_from_resource(src_resource);
@ -4190,16 +4190,18 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
if (!src_box)
{
unsigned int src_w, src_h, dst_w, dst_h, dst_level;
unsigned int src_w, src_h, src_d, dst_w, dst_h, dst_d, dst_level;
src_w = wined3d_texture_get_level_width(src_texture, src_level);
src_h = wined3d_texture_get_level_height(src_texture, src_level);
src_d = wined3d_texture_get_level_depth(src_texture, src_level);
dst_level = dst_sub_resource_idx % dst_texture->level_count;
dst_w = wined3d_texture_get_level_width(dst_texture, dst_level) - dst_x;
dst_h = wined3d_texture_get_level_height(dst_texture, dst_level) - dst_y;
dst_d = wined3d_texture_get_level_depth(dst_texture, dst_level) - dst_z;
wined3d_box_set(&b, 0, 0, min(src_w, dst_w), min(src_h, dst_h), 0, 1);
wined3d_box_set(&b, 0, 0, min(src_w, dst_w), min(src_h, dst_h), 0, min(src_d, dst_d));
src_box = &b;
}
else if (FAILED(wined3d_texture_check_box_dimensions(src_texture, src_level, src_box)))
@ -4209,7 +4211,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
}
wined3d_box_set(&dst_box, dst_x, dst_y, dst_x + (src_box->right - src_box->left),
dst_y + (src_box->bottom - src_box->top), 0, 1);
dst_y + (src_box->bottom - src_box->top), dst_z, dst_z + (src_box->back - src_box->front));
if (FAILED(wined3d_texture_check_box_dimensions(dst_texture,
dst_sub_resource_idx % dst_texture->level_count, &dst_box)))
{
@ -4217,11 +4219,6 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
return WINED3DERR_INVALIDCALL;
}
}
else
{
FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type));
return WINED3DERR_INVALIDCALL;
}
wined3d_cs_emit_blt_sub_resource(device->cs, dst_resource, dst_sub_resource_idx, &dst_box,
src_resource, src_sub_resource_idx, src_box, WINED3D_BLT_RAW, NULL, WINED3D_TEXF_POINT);