wined3d: Fix a typo.

This commit is contained in:
Henri Verbeet 2009-09-29 11:09:03 +02:00 committed by Alexandre Julliard
parent 558b7a3c4f
commit 6a7b97b617
1 changed files with 1 additions and 1 deletions

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@ -2293,7 +2293,7 @@ struct IWineD3DStateBlockImpl
/* Light hashmap . Collisions are handled using standard wine double linked lists */
#define LIGHTMAP_SIZE 43 /* Use of a prime number recommended. Set to 1 for a linked list! */
#define LIGHTMAP_HASHFUNC(x) ((x) % LIGHTMAP_SIZE) /* Primitive and simple function */
struct list lightMap[LIGHTMAP_SIZE]; /* Mashmap containing the lights */
struct list lightMap[LIGHTMAP_SIZE]; /* Hash map containing the lights */
PLIGHTINFOEL *activeLights[MAX_ACTIVE_LIGHTS]; /* Map of opengl lights to d3d lights */
/* Clipping */