d3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().

This commit is contained in:
Rico Schüller 2011-07-21 08:47:30 +02:00 committed by Alexandre Julliard
parent 2731912c5a
commit 6a2be190cd
1 changed files with 32 additions and 2 deletions

View File

@ -1970,10 +1970,40 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect *if
static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix) static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix)
{ {
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(This, parameter);
D3DXMATRIX m;
FIXME("iface %p, parameter %p, matrix %p stub\n", This, parameter, matrix); TRACE("iface %p, parameter %p, matrix %p\n", This, parameter, matrix);
return E_NOTIMPL; if (matrix && param && !param->element_count)
{
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
get_matrix(param, matrix);
return D3D_OK;
case D3DXPC_MATRIX_ROWS:
get_matrix(param, &m);
D3DXMatrixTranspose(matrix, &m);
return D3D_OK;
case D3DXPC_OBJECT:
case D3DXPC_STRUCT:
break;
default:
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Invalid argument specified\n");
return D3DERR_INVALIDCALL;
} }
static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX *matrix, UINT count) static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX *matrix, UINT count)