d3d9: Check the correct swapchain in IDirect3DDevice9Impl_GetSwapChain() (LLVM/Clang).
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@ -498,7 +498,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_GetSwapChain(IDirec
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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hr = IWineD3DDevice_GetSwapChain(((IDirect3DDevice9Impl *)iface)->WineD3DDevice,
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hr = IWineD3DDevice_GetSwapChain(((IDirect3DDevice9Impl *)iface)->WineD3DDevice,
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swapchain_idx, &wined3d_swapchain);
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swapchain_idx, &wined3d_swapchain);
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if (SUCCEEDED(hr) && swapchain)
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if (SUCCEEDED(hr) && wined3d_swapchain)
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{
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{
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*swapchain = IWineD3DSwapChain_GetParent(wined3d_swapchain);
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*swapchain = IWineD3DSwapChain_GetParent(wined3d_swapchain);
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IDirect3DSwapChain9_AddRef(*swapchain);
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IDirect3DSwapChain9_AddRef(*swapchain);
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