gdi32: Forward SwapBuffers to opengl32 which in turn calls GdiSwapBuffers.
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c013945728
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@ -218,7 +218,7 @@
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@ stub GdiSetServerAttr
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# @ stub GdiStartDocEMF
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# @ stub GdiStartPageEMF
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# @ stub GdiSwapBuffers
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@ stdcall GdiSwapBuffers(long)
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@ stdcall GdiTransparentBlt(long long long long long long long long long long long)
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# @ stub GdiValidateHandle
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@ stub GdiWinWatchClose
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@ -43,6 +43,7 @@ static HMODULE opengl32;
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static INT (WINAPI *wglChoosePixelFormat)(HDC,const PIXELFORMATDESCRIPTOR *);
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static INT (WINAPI *wglDescribePixelFormat)(HDC,INT,UINT,PIXELFORMATDESCRIPTOR*);
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static BOOL (WINAPI *wglSetPixelFormat)(HDC,INT,const PIXELFORMATDESCRIPTOR*);
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static BOOL (WINAPI *wglSwapBuffers)(HDC);
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static HDC default_hdc = 0;
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@ -267,3 +268,17 @@ BOOL WINAPI SetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd )
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}
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return wglSetPixelFormat( hdc, fmt, pfd );
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}
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/******************************************************************************
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* SwapBuffers (GDI32.@)
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*/
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BOOL WINAPI SwapBuffers( HDC hdc )
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{
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if (!wglSwapBuffers)
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{
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if (!opengl32) opengl32 = LoadLibraryW( opengl32W );
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if (!(wglSwapBuffers = (void *)GetProcAddress( opengl32, "wglSwapBuffers" )))
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return 0;
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}
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return wglSwapBuffers( hdc );
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}
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@ -562,17 +562,11 @@ INT WINAPI GdiDescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
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/******************************************************************************
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* SwapBuffers [GDI32.@]
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* Exchanges front and back buffers of window
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* GdiSwapBuffers [GDI32.@]
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*
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* PARAMS
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* hdc [I] Device context whose buffers get swapped
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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* Probably not the correct semantics, it's supposed to be an internal backend for SwapBuffers.
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*/
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BOOL WINAPI SwapBuffers( HDC hdc )
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BOOL WINAPI GdiSwapBuffers( HDC hdc )
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{
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INT bRet = FALSE;
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DC * dc = get_dc_ptr( hdc );
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@ -90,6 +90,7 @@ const GLubyte * WINAPI wine_glGetString( GLenum name );
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/* internal GDI functions */
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extern INT WINAPI GdiDescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd );
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extern BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd );
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extern BOOL WINAPI GdiSwapBuffers( HDC hdc );
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/***********************************************************************
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* wglSetPixelFormat(OPENGL32.@)
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@ -560,7 +561,7 @@ BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
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TRACE_(opengl)("(%p, %08x)\n", hdc, fuPlanes);
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if (fuPlanes & WGL_SWAP_MAIN_PLANE) {
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if (!SwapBuffers(hdc)) return FALSE;
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if (!GdiSwapBuffers(hdc)) return FALSE;
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fuPlanes &= ~WGL_SWAP_MAIN_PLANE;
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}
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@ -1062,7 +1063,7 @@ void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params )
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*/
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BOOL WINAPI DECLSPEC_HOTPATCH wglSwapBuffers( HDC hdc )
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{
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return SwapBuffers(hdc);
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return GdiSwapBuffers(hdc);
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}
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/* This is for brain-dead applications that use OpenGL functions before even
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