d3drm: Get rid of the IDirect3DRMFrameArrayImpl typedef.
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1419d7389c
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666c6b36f1
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@ -58,12 +58,13 @@ struct IDirect3DRMFrameImpl {
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D3DCOLOR scenebackground;
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};
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typedef struct {
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struct d3drm_frame_array
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{
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IDirect3DRMFrameArray IDirect3DRMFrameArray_iface;
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LONG ref;
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ULONG size;
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IDirect3DRMFrame **frames;
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} IDirect3DRMFrameArrayImpl;
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};
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struct d3drm_visual_array
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{
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@ -93,9 +94,9 @@ static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame
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static inline IDirect3DRMFrameImpl *unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3 *iface);
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static inline IDirect3DRMFrameArrayImpl *impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray *iface)
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static inline struct d3drm_frame_array *impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMFrameArrayImpl, IDirect3DRMFrameArray_iface);
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return CONTAINING_RECORD(iface, struct d3drm_frame_array, IDirect3DRMFrameArray_iface);
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}
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static inline struct d3drm_visual_array *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
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@ -108,7 +109,7 @@ static inline struct d3drm_light_array *impl_from_IDirect3DRMLightArray(IDirect3
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return CONTAINING_RECORD(iface, struct d3drm_light_array, IDirect3DRMLightArray_iface);
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}
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static HRESULT WINAPI IDirect3DRMFrameArrayImpl_QueryInterface(IDirect3DRMFrameArray *iface, REFIID riid, void **out)
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static HRESULT WINAPI d3drm_frame_array_QueryInterface(IDirect3DRMFrameArray *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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@ -126,97 +127,88 @@ static HRESULT WINAPI IDirect3DRMFrameArrayImpl_QueryInterface(IDirect3DRMFrameA
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DRMFrameArrayImpl_AddRef(IDirect3DRMFrameArray* iface)
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static ULONG WINAPI d3drm_frame_array_AddRef(IDirect3DRMFrameArray *iface)
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{
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IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
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ULONG refcount = InterlockedIncrement(&array->ref);
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TRACE("(%p)->(): new ref = %u\n", This, ref);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return ref;
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return refcount;
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}
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static ULONG WINAPI IDirect3DRMFrameArrayImpl_Release(IDirect3DRMFrameArray* iface)
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static ULONG WINAPI d3drm_frame_array_Release(IDirect3DRMFrameArray *iface)
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{
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IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
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ULONG refcount = InterlockedDecrement(&array->ref);
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ULONG i;
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TRACE("(%p)->(): new ref = %u\n", This, ref);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!ref)
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if (!refcount)
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{
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for (i = 0; i < This->size; i++)
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IDirect3DRMFrame_Release(This->frames[i]);
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HeapFree(GetProcessHeap(), 0, This->frames);
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HeapFree(GetProcessHeap(), 0, This);
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for (i = 0; i < array->size; ++i)
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{
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IDirect3DRMFrame_Release(array->frames[i]);
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}
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HeapFree(GetProcessHeap(), 0, array->frames);
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HeapFree(GetProcessHeap(), 0, array);
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}
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return ref;
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return refcount;
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}
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/*** IDirect3DRMArray methods ***/
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static DWORD WINAPI IDirect3DRMFrameArrayImpl_GetSize(IDirect3DRMFrameArray* iface)
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static DWORD WINAPI d3drm_frame_array_GetSize(IDirect3DRMFrameArray *iface)
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{
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IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
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struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
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TRACE("(%p)->() = %d\n", This, This->size);
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TRACE("iface %p.\n", iface);
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return This->size;
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return array->size;
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}
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/*** IDirect3DRMFrameArray methods ***/
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static HRESULT WINAPI IDirect3DRMFrameArrayImpl_GetElement(IDirect3DRMFrameArray *iface,
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static HRESULT WINAPI d3drm_frame_array_GetElement(IDirect3DRMFrameArray *iface,
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DWORD index, IDirect3DRMFrame **frame)
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{
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IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
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struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
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TRACE("(%p)->(%u, %p)\n", This, index, frame);
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TRACE("iface %p, index %u, frame %p.\n", iface, index, frame);
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if (!frame)
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return D3DRMERR_BADVALUE;
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*frame = NULL;
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if (index >= This->size)
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if (index >= array->size)
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{
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*frame = NULL;
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return D3DRMERR_BADVALUE;
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}
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IDirect3DRMFrame_AddRef(This->frames[index]);
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*frame = This->frames[index];
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IDirect3DRMFrame_AddRef(array->frames[index]);
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*frame = array->frames[index];
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return D3DRM_OK;
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}
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static const struct IDirect3DRMFrameArrayVtbl Direct3DRMFrameArray_Vtbl =
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static const struct IDirect3DRMFrameArrayVtbl d3drm_frame_array_vtbl =
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{
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/*** IUnknown methods ***/
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IDirect3DRMFrameArrayImpl_QueryInterface,
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IDirect3DRMFrameArrayImpl_AddRef,
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IDirect3DRMFrameArrayImpl_Release,
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/*** IDirect3DRMArray methods ***/
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IDirect3DRMFrameArrayImpl_GetSize,
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/*** IDirect3DRMFrameArray methods ***/
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IDirect3DRMFrameArrayImpl_GetElement
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d3drm_frame_array_QueryInterface,
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d3drm_frame_array_AddRef,
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d3drm_frame_array_Release,
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d3drm_frame_array_GetSize,
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d3drm_frame_array_GetElement,
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};
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static HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj)
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static struct d3drm_frame_array *d3drm_frame_array_create(void)
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{
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IDirect3DRMFrameArrayImpl* object;
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struct d3drm_frame_array *array;
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TRACE("(%p)\n", obj);
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if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
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return NULL;
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*obj = NULL;
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array->IDirect3DRMFrameArray_iface.lpVtbl = &d3drm_frame_array_vtbl;
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array->ref = 1;
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameArrayImpl));
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if (!object)
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return E_OUTOFMEMORY;
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object->IDirect3DRMFrameArray_iface.lpVtbl = &Direct3DRMFrameArray_Vtbl;
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object->ref = 1;
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*obj = &object->IDirect3DRMFrameArray_iface;
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return S_OK;
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return array;
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}
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static HRESULT WINAPI d3drm_visual_array_QueryInterface(IDirect3DRMVisualArray *iface, REFIID riid, void **out)
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@ -1614,31 +1606,31 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_AddVisual(IDirect3DRMFrame3 *iface,
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static HRESULT WINAPI IDirect3DRMFrame3Impl_GetChildren(IDirect3DRMFrame3 *iface, IDirect3DRMFrameArray **children)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
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IDirect3DRMFrameArrayImpl* obj;
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HRESULT hr;
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struct d3drm_frame_array *array;
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TRACE("(%p/%p)->(%p)\n", iface, This, children);
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TRACE("iface %p, children %p.\n", iface, children);
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if (!children)
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return D3DRMERR_BADVALUE;
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hr = Direct3DRMFrameArray_create(children);
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if (!(array = d3drm_frame_array_create()))
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return E_OUTOFMEMORY;
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if (hr != D3DRM_OK)
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return hr;
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obj = (IDirect3DRMFrameArrayImpl*)*children;
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obj->size = This->nb_children;
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array->size = This->nb_children;
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if (This->nb_children)
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{
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ULONG i;
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if (!(obj->frames = HeapAlloc(GetProcessHeap(), 0, This->nb_children * sizeof(*obj->frames))))
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if (!(array->frames = HeapAlloc(GetProcessHeap(), 0, This->nb_children * sizeof(*array->frames))))
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return E_OUTOFMEMORY;
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for (i = 0; i < This->nb_children; i++)
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IDirect3DRMFrame3_QueryInterface(This->children[i], &IID_IDirect3DRMFrame, (void**)&obj->frames[i]);
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for (i = 0; i < This->nb_children; ++i)
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{
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IDirect3DRMFrame3_QueryInterface(This->children[i], &IID_IDirect3DRMFrame, (void **)&array->frames[i]);
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}
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}
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*children = &array->IDirect3DRMFrameArray_iface;
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return D3DRM_OK;
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}
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