server: Support creating console reference from console server.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2020-08-20 23:48:21 +02:00 committed by Alexandre Julliard
parent 0267a04547
commit 5f0d268fff
1 changed files with 52 additions and 2 deletions

View File

@ -59,6 +59,7 @@ struct console_input
int recnum; /* number of input records */
INPUT_RECORD *records; /* input records */
struct console_input_events *evt; /* synchronization event with renderer */
struct console_server *server; /* console server object */
WCHAR *title; /* console title */
data_size_t title_len; /* length of console title */
struct history_line **history; /* lines history */
@ -181,11 +182,13 @@ static const struct fd_ops console_input_events_fd_ops =
struct console_server
{
struct object obj; /* object header */
struct console_input *console; /* attached console */
};
static void console_server_dump( struct object *obj, int verbose );
static void console_server_destroy( struct object *obj );
static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry );
static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr );
static struct object *console_server_open_file( struct object *obj, unsigned int access,
unsigned int sharing, unsigned int options );
@ -203,7 +206,7 @@ static const struct object_ops console_server_ops =
default_fd_map_access, /* map_access */
default_get_sd, /* get_sd */
default_set_sd, /* set_sd */
no_lookup_name, /* lookup_name */
console_server_lookup_name, /* lookup_name */
no_link_name, /* link_name */
NULL, /* unlink_name */
console_server_open_file, /* open_file */
@ -485,6 +488,7 @@ static struct object *create_console_input( int fd )
console_input->recnum = 0;
console_input->records = NULL;
console_input->evt = NULL;
console_input->server = NULL;
console_input->title = NULL;
console_input->title_len = 0;
console_input->history_size = 50;
@ -1148,6 +1152,13 @@ static void console_input_destroy( struct object *obj )
int i;
assert( obj->ops == &console_input_ops );
if (console_in->server)
{
assert( console_in->server->console == console_in );
console_in->server->console = NULL;
}
free( console_in->title );
free( console_in->records );
@ -1511,13 +1522,51 @@ static void console_server_dump( struct object *obj, int verbose )
static void console_server_destroy( struct object *obj )
{
struct console_server *server = (struct console_server *)obj;
assert( obj->ops == &console_server_ops );
if (server->console)
{
assert( server->console->server == server );
server->console->server = NULL;
}
}
static struct object *console_server_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr )
{
struct console_server *server = (struct console_server*)obj;
static const WCHAR referenceW[] = {'R','e','f','e','r','e','n','c','e'};
assert( obj->ops == &console_server_ops );
if (name->len == sizeof(referenceW) && !memcmp( name->str, referenceW, name->len ))
{
struct screen_buffer *screen_buffer;
name->len = 0;
if (server->console)
{
set_error( STATUS_INVALID_HANDLE );
return 0;
}
if (!(server->console = (struct console_input *)create_console_input( -1 ))) return NULL;
if (!(screen_buffer = (struct screen_buffer *)create_console_output( server->console, -1 )))
{
release_object( server->console );
server->console = NULL;
return NULL;
}
release_object( screen_buffer );
server->console->server = server;
return &server->console->obj;
}
return NULL;
}
static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry )
{
struct console_server *server = (struct console_server*)obj;
assert( obj->ops == &console_server_ops );
return 0;
return !server->console;
}
static struct object *console_server_open_file( struct object *obj, unsigned int access,
@ -1531,6 +1580,7 @@ static struct object *create_console_server( void )
struct console_server *server;
if (!(server = alloc_object( &console_server_ops ))) return NULL;
server->console = NULL;
return &server->obj;
}