server: Introduce console server object.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -178,6 +178,40 @@ static const struct fd_ops console_input_events_fd_ops =
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default_fd_reselect_async /* reselect_async */
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};
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struct console_server
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{
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struct object obj; /* object header */
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};
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static void console_server_dump( struct object *obj, int verbose );
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static void console_server_destroy( struct object *obj );
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static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry );
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static struct object *console_server_open_file( struct object *obj, unsigned int access,
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unsigned int sharing, unsigned int options );
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static const struct object_ops console_server_ops =
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{
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sizeof(struct console_server), /* size */
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console_server_dump, /* dump */
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no_get_type, /* get_type */
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add_queue, /* add_queue */
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remove_queue, /* remove_queue */
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console_server_signaled, /* signaled */
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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default_fd_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_lookup_name, /* lookup_name */
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no_link_name, /* link_name */
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NULL, /* unlink_name */
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console_server_open_file, /* open_file */
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no_kernel_obj_list, /* get_kernel_obj_list */
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fd_close_handle, /* close_handle */
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console_server_destroy /* destroy */
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};
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struct font_info
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{
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short int width;
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@ -1469,6 +1503,38 @@ static void scroll_console_output( struct screen_buffer *screen_buffer, int xsrc
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console_input_events_append( screen_buffer->input, &evt );
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}
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static void console_server_dump( struct object *obj, int verbose )
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{
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assert( obj->ops == &console_server_ops );
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fprintf( stderr, "Console server\n" );
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}
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static void console_server_destroy( struct object *obj )
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{
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assert( obj->ops == &console_server_ops );
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}
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static int console_server_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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assert( obj->ops == &console_server_ops );
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return 0;
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}
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static struct object *console_server_open_file( struct object *obj, unsigned int access,
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unsigned int sharing, unsigned int options )
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{
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return grab_object( obj );
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}
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static struct object *create_console_server( void )
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{
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struct console_server *server;
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if (!(server = alloc_object( &console_server_ops ))) return NULL;
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return &server->obj;
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}
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static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
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{
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struct console_input *console = get_fd_user( fd );
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@ -1901,6 +1967,7 @@ static struct object *console_device_lookup_name( struct object *obj, struct uni
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static const WCHAR current_outW[] = {'C','u','r','r','e','n','t','O','u','t'};
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static const WCHAR rendererW[] = {'R','e','n','d','e','r','e','r'};
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static const WCHAR screen_bufferW[] = {'S','c','r','e','e','n','B','u','f','f','e','r'};
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static const WCHAR serverW[] = {'S','e','r','v','e','r'};
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if (name->len == sizeof(current_inW) && !memcmp( name->str, current_inW, name->len ))
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{
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@ -1947,6 +2014,12 @@ static struct object *console_device_lookup_name( struct object *obj, struct uni
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return create_console_output( current->process->console, -1 );
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}
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if (name->len == sizeof(serverW) && !memcmp( name->str, serverW, name->len ))
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{
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name->len = 0;
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return create_console_server();
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}
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return NULL;
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}
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