d3drm/tests: d3drm is removed from Windows Vista.
This commit is contained in:
parent
66067781d6
commit
59eb871459
|
@ -3,7 +3,7 @@ TOPOBJDIR = ../../..
|
|||
SRCDIR = @srcdir@
|
||||
VPATH = @srcdir@
|
||||
TESTDLL = d3drm.dll
|
||||
IMPORTS = d3drm kernel32
|
||||
IMPORTS = kernel32
|
||||
EXTRALIBS = -ldxguid
|
||||
|
||||
CTESTS = vector.c
|
||||
|
|
|
@ -65,6 +65,56 @@
|
|||
"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", \
|
||||
U1(expectedvec).x,U2(expectedvec).y,U3(expectedvec).z, U1(gotvec).x, U2(gotvec).y, U3(gotvec).z);
|
||||
|
||||
static HMODULE d3drm_handle = 0;
|
||||
|
||||
static void (WINAPI * pD3DRMMatrixFromQuaternion)(D3DRMMATRIX4D, LPD3DRMQUATERNION);
|
||||
static LPD3DVECTOR (WINAPI* pD3DRMVectorAdd)(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
|
||||
static LPD3DVECTOR (WINAPI* pD3DRMVectorCrossProduct)(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
|
||||
static D3DVALUE (WINAPI* pD3DRMVectorDotProduct)(LPD3DVECTOR, LPD3DVECTOR);
|
||||
static D3DVALUE (WINAPI* pD3DRMVectorModulus)(LPD3DVECTOR);
|
||||
static LPD3DVECTOR (WINAPI * pD3DRMVectorNormalize)(LPD3DVECTOR);
|
||||
static LPD3DVECTOR (WINAPI * pD3DRMVectorReflect)(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
|
||||
static LPD3DVECTOR (WINAPI * pD3DRMVectorRotate)(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
|
||||
static LPD3DVECTOR (WINAPI * pD3DRMVectorScale)(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
|
||||
static LPD3DVECTOR (WINAPI * pD3DRMVectorSubtract)(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
|
||||
static LPD3DRMQUATERNION (WINAPI * pD3DRMQuaternionFromRotation)(LPD3DRMQUATERNION, LPD3DVECTOR, D3DVALUE);
|
||||
static LPD3DRMQUATERNION (WINAPI * pD3DRMQuaternionSlerp)(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE);
|
||||
|
||||
#define D3DRM_GET_PROC(func) \
|
||||
p ## func = (void*)GetProcAddress(d3drm_handle, #func); \
|
||||
if(!p ## func) { \
|
||||
trace("GetProcAddress(%s) failed\n", #func); \
|
||||
FreeLibrary(d3drm_handle); \
|
||||
return FALSE; \
|
||||
}
|
||||
|
||||
static BOOL InitFunctionPtrs(void)
|
||||
{
|
||||
d3drm_handle = LoadLibraryA("d3drm.dll");
|
||||
|
||||
if(!d3drm_handle)
|
||||
{
|
||||
skip("Could not load d3drm.dll\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
D3DRM_GET_PROC(D3DRMMatrixFromQuaternion)
|
||||
D3DRM_GET_PROC(D3DRMVectorAdd)
|
||||
D3DRM_GET_PROC(D3DRMVectorCrossProduct)
|
||||
D3DRM_GET_PROC(D3DRMVectorDotProduct)
|
||||
D3DRM_GET_PROC(D3DRMVectorModulus)
|
||||
D3DRM_GET_PROC(D3DRMVectorNormalize)
|
||||
D3DRM_GET_PROC(D3DRMVectorReflect)
|
||||
D3DRM_GET_PROC(D3DRMVectorRotate)
|
||||
D3DRM_GET_PROC(D3DRMVectorScale)
|
||||
D3DRM_GET_PROC(D3DRMVectorSubtract)
|
||||
D3DRM_GET_PROC(D3DRMQuaternionFromRotation)
|
||||
D3DRM_GET_PROC(D3DRMQuaternionSlerp)
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
static void VectorTest(void)
|
||||
{
|
||||
D3DVALUE mod,par,theta;
|
||||
|
@ -74,37 +124,37 @@ static void VectorTest(void)
|
|||
U1(v).x=4.0;U2(v).y=4.0;U3(v).z=0.0;
|
||||
|
||||
/*______________________VectorAdd_________________________________*/
|
||||
D3DRMVectorAdd(&r,&u,&v);
|
||||
pD3DRMVectorAdd(&r,&u,&v);
|
||||
U1(e).x=6.0;U2(e).y=6.0;U3(e).z=1.0;
|
||||
expect_vec(e,r);
|
||||
|
||||
/*_______________________VectorSubtract__________________________*/
|
||||
D3DRMVectorSubtract(&r,&u,&v);
|
||||
pD3DRMVectorSubtract(&r,&u,&v);
|
||||
U1(e).x=-2.0;U2(e).y=-2.0;U3(e).z=1.0;
|
||||
expect_vec(e,r);
|
||||
|
||||
/*_______________________VectorCrossProduct_______________________*/
|
||||
D3DRMVectorCrossProduct(&r,&u,&v);
|
||||
pD3DRMVectorCrossProduct(&r,&u,&v);
|
||||
U1(e).x=-4.0;U2(e).y=4.0;U3(e).z=0.0;
|
||||
expect_vec(e,r);
|
||||
|
||||
/*_______________________VectorDotProduct__________________________*/
|
||||
mod=D3DRMVectorDotProduct(&u,&v);
|
||||
mod=pD3DRMVectorDotProduct(&u,&v);
|
||||
ok((mod == 16.0), "Expected 16.0, Got %f\n",mod);
|
||||
|
||||
/*_______________________VectorModulus_____________________________*/
|
||||
mod=D3DRMVectorModulus(&u);
|
||||
mod=pD3DRMVectorModulus(&u);
|
||||
ok((mod == 3.0), "Expected 3.0, Got %f\n",mod);
|
||||
|
||||
/*_______________________VectorNormalize___________________________*/
|
||||
D3DRMVectorNormalize(&u);
|
||||
pD3DRMVectorNormalize(&u);
|
||||
U1(e).x=2.0/3.0;U2(e).y=2.0/3.0;U3(e).z=1.0/3.0;
|
||||
expect_vec(e,u);
|
||||
|
||||
/* If u is the NULL vector, MSDN says that the return vector is NULL. In fact, the returned vector is (1,0,0). The following test case prove it. */
|
||||
|
||||
U1(casnul).x=0.0; U2(casnul).y=0.0; U3(casnul).z=0.0;
|
||||
D3DRMVectorNormalize(&casnul);
|
||||
pD3DRMVectorNormalize(&casnul);
|
||||
U1(e).x=1.0; U2(e).y=0.0; U3(e).z=0.0;
|
||||
expect_vec(e,casnul);
|
||||
|
||||
|
@ -112,26 +162,26 @@ static void VectorTest(void)
|
|||
U1(ray).x=3.0; U2(ray).y=-4.0; U3(ray).z=5.0;
|
||||
U1(norm).x=1.0; U2(norm).y=-2.0; U3(norm).z=6.0;
|
||||
U1(e).x=79.0; U2(e).y=-160.0; U3(e).z=487.0;
|
||||
D3DRMVectorReflect(&r,&ray,&norm);
|
||||
pD3DRMVectorReflect(&r,&ray,&norm);
|
||||
expect_vec(e,r);
|
||||
|
||||
/*_______________________VectorRotate_______________________________*/
|
||||
U1(w).x=3.0; U2(w).y=4.0; U3(w).z=0.0;
|
||||
U1(axis).x=0.0; U2(axis).y=0.0; U3(axis).z=1.0;
|
||||
theta=2.0*PI/3.0;
|
||||
D3DRMVectorRotate(&r,&w,&axis,theta);
|
||||
pD3DRMVectorRotate(&r,&w,&axis,theta);
|
||||
U1(e).x=-0.3-0.4*sqrt(3.0); U2(e).y=0.3*sqrt(3.0)-0.4; U3(e).z=0.0;
|
||||
expect_vec(e,r);
|
||||
|
||||
/* The same formula gives D3DRMVectorRotate, for theta in [-PI/2;+PI/2] or not. The following test proves this fact.*/
|
||||
theta=-PI/4.0;
|
||||
D3DRMVectorRotate(&r,&w,&axis,-PI/4);
|
||||
pD3DRMVectorRotate(&r,&w,&axis,-PI/4);
|
||||
U1(e).x=1.4/sqrt(2.0); U2(e).y=0.2/sqrt(2.0); U3(e).z=0.0;
|
||||
expect_vec(e,r);
|
||||
|
||||
/*_______________________VectorScale__________________________*/
|
||||
par=2.5;
|
||||
D3DRMVectorScale(&r,&v,par);
|
||||
pD3DRMVectorScale(&r,&v,par);
|
||||
U1(e).x=10.0; U2(e).y=10.0; U3(e).z=0.0;
|
||||
expect_vec(e,r);
|
||||
}
|
||||
|
@ -147,7 +197,7 @@ static void MatrixTest(void)
|
|||
exp[3][0]=0.0; exp[3][1]=0.0; exp[3][2]=0.0; exp[3][3]=1.0;
|
||||
q.s=1.0; U1(q.v).x=2.0; U2(q.v).y=3.0; U3(q.v).z=4.0;
|
||||
|
||||
D3DRMMatrixFromQuaternion(mat,&q);
|
||||
pD3DRMMatrixFromQuaternion(mat,&q);
|
||||
expect_mat(exp,mat);
|
||||
}
|
||||
|
||||
|
@ -160,7 +210,7 @@ static void QuaternionTest(void)
|
|||
/*_________________QuaternionFromRotation___________________*/
|
||||
U1(axis).x=1.0; U2(axis).y=1.0; U3(axis).z=1.0;
|
||||
theta=2.0*PI/3.0;
|
||||
D3DRMQuaternionFromRotation(&r,&axis,theta);
|
||||
pD3DRMQuaternionFromRotation(&r,&axis,theta);
|
||||
q.s=0.5; U1(q.v).x=0.5; U2(q.v).y=0.5; U3(q.v).z=0.5;
|
||||
expect_quat(q,r);
|
||||
|
||||
|
@ -180,7 +230,7 @@ static void QuaternionTest(void)
|
|||
U1(q.v).x=g*U1(q1.v).x+h*U1(q2.v).x;
|
||||
U2(q.v).y=g*U2(q1.v).y+h*U2(q2.v).y;
|
||||
U3(q.v).z=g*U3(q1.v).z+h*U3(q2.v).z;
|
||||
D3DRMQuaternionSlerp(&r,&q1,&q2,par);
|
||||
pD3DRMQuaternionSlerp(&r,&q1,&q2,par);
|
||||
expect_quat(q,r);
|
||||
|
||||
q1.s=1.0; U1(q1.v).x=2.0; U2(q1.v).y=3.0; U3(q1.v).z=50.0;
|
||||
|
@ -192,13 +242,18 @@ static void QuaternionTest(void)
|
|||
U1(q.v).x=g*U1(q1.v).x+h*U1(q2.v).x;
|
||||
U2(q.v).y=g*U2(q1.v).y+h*U2(q2.v).y;
|
||||
U3(q.v).z=g*U3(q1.v).z+h*U3(q2.v).z;
|
||||
D3DRMQuaternionSlerp(&r,&q1,&q2,par);
|
||||
pD3DRMQuaternionSlerp(&r,&q1,&q2,par);
|
||||
expect_quat(q,r);
|
||||
}
|
||||
|
||||
START_TEST(vector)
|
||||
{
|
||||
if(!InitFunctionPtrs())
|
||||
return;
|
||||
|
||||
VectorTest();
|
||||
MatrixTest();
|
||||
QuaternionTest();
|
||||
|
||||
FreeLibrary(d3drm_handle);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue