kernel32: Add stub implementation of GetConsoleKeyboardLayoutNameA.
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@ -963,6 +963,16 @@ BOOL WINAPI SetConsoleTitleA( LPCSTR title )
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return ret;
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}
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/***********************************************************************
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* GetConsoleKeyboardLayoutNameA (KERNEL32.@)
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*/
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BOOL WINAPI GetConsoleKeyboardLayoutNameA(LPSTR layoutName)
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{
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FIXME( "stub %p\n", layoutName);
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return TRUE;
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}
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/***********************************************************************
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* GetConsoleInputExeNameA (KERNEL32.@)
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*/
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@ -460,7 +460,7 @@
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@ stdcall GetConsoleInputExeNameA(long ptr)
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@ stdcall GetConsoleInputExeNameW(long ptr)
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@ stdcall GetConsoleInputWaitHandle()
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@ stub GetConsoleKeyboardLayoutNameA
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@ stdcall GetConsoleKeyboardLayoutNameA(ptr)
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@ stub GetConsoleKeyboardLayoutNameW
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@ stdcall GetConsoleMode(long ptr)
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@ stub GetConsoleNlsMode
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