kernel32: Add stub implementation of GetConsoleInputExeNameW.
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@ -973,6 +973,16 @@ DWORD WINAPI GetConsoleInputExeNameA(DWORD BufferLength, LPSTR lpBuffer)
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return ret;
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}
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/***********************************************************************
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* GetConsoleInputExeNameW (KERNEL32.@)
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*/
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DWORD WINAPI GetConsoleInputExeNameW(DWORD BufferLength, LPWSTR lpBuffer)
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{
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DWORD ret = 0;
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FIXME( "stub %u %p\n", BufferLength, lpBuffer);
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return ret;
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}
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/***********************************************************************
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* GetConsoleTitleA (KERNEL32.@)
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*
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@ -458,7 +458,7 @@
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@ stub GetConsoleFontSize
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@ stub GetConsoleHardwareState
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@ stdcall GetConsoleInputExeNameA(long ptr)
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@ stub GetConsoleInputExeNameW
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@ stdcall GetConsoleInputExeNameW(long ptr)
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@ stdcall GetConsoleInputWaitHandle()
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@ stub GetConsoleKeyboardLayoutNameA
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@ stub GetConsoleKeyboardLayoutNameW
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