d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion().
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@ -503,8 +503,6 @@ static void test_decl_to_fvf(const D3DVERTEXELEMENT9 test_decl[], DWORD expected
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}
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}
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}
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}
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#define D3DFVF_RESERVED1 0x020 /* in d3dtypes.h */
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static void test_fvf_decl_conversion(void)
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static void test_fvf_decl_conversion(void)
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{
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{
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int i;
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int i;
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@ -538,7 +536,7 @@ static void test_fvf_decl_conversion(void)
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{
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{
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CONST D3DVERTEXELEMENT9 test_buffer[] =
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CONST D3DVERTEXELEMENT9 test_buffer[] =
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{ { 0, 0, D3DDECLTYPE_FLOAT1, 0, D3DDECLUSAGE_PSIZE, 0 }, D3DDECL_END() };
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{ { 0, 0, D3DDECLTYPE_FLOAT1, 0, D3DDECLUSAGE_PSIZE, 0 }, D3DDECL_END() };
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test_decl_to_fvf(test_buffer, D3DFVF_RESERVED1, D3D_OK, TRUE, __LINE__);
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test_decl_to_fvf(test_buffer, D3DFVF_PSIZE, D3D_OK, TRUE, __LINE__);
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}
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}
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{
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{
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CONST D3DVERTEXELEMENT9 test_buffer[] =
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CONST D3DVERTEXELEMENT9 test_buffer[] =
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