d3drm: Texture callback cannot be passed directly. Texture object argument is different so disable it for now.

This commit is contained in:
Christian Costa 2012-03-16 08:16:02 +01:00 committed by Alexandre Julliard
parent c6ce077f41
commit 549f8796dd
1 changed files with 4 additions and 1 deletions

View File

@ -440,8 +440,11 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2*
TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
if (cb)
FIXME("Texture callback is not yet supported\n");
return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
loadflags, (D3DRMLOADTEXTURE3CALLBACK)cb, arg);
loadflags, NULL, arg);
}
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,