wined3d: Drop the ARB_SHADER_OBJECTS extension flag.

The flag is currently unused and also unnecessary since both
ARB_vertex_shader and ARB_fragment_shader specs require
ARB_shader_objects support.
This commit is contained in:
Matteo Bruni 2015-04-23 22:41:16 +02:00 committed by Alexandre Julliard
parent 7928ffaca5
commit 53ff2a9d22
2 changed files with 0 additions and 2 deletions

View File

@ -136,7 +136,6 @@ static const struct wined3d_extension_map gl_extension_map[] =
{"GL_ARB_provoking_vertex", ARB_PROVOKING_VERTEX },
{"GL_ARB_sampler_objects", ARB_SAMPLER_OBJECTS },
{"GL_ARB_shader_bit_encoding", ARB_SHADER_BIT_ENCODING },
{"GL_ARB_shader_objects", ARB_SHADER_OBJECTS },
{"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD },
{"GL_ARB_shading_language_100", ARB_SHADING_LANGUAGE_100 },
{"GL_ARB_shadow", ARB_SHADOW },

View File

@ -72,7 +72,6 @@ enum wined3d_gl_extension
ARB_PROVOKING_VERTEX,
ARB_SAMPLER_OBJECTS,
ARB_SHADER_BIT_ENCODING,
ARB_SHADER_OBJECTS,
ARB_SHADER_TEXTURE_LOD,
ARB_SHADING_LANGUAGE_100,
ARB_SHADOW,