wined3d: Move the WINED3D_MAX_FBO_ENTRIES constant to context.c.
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@ -33,6 +33,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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WINE_DECLARE_DEBUG_CHANNEL(d3d_perf);
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WINE_DECLARE_DEBUG_CHANNEL(d3d_perf);
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WINE_DECLARE_DEBUG_CHANNEL(d3d_synchronous);
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WINE_DECLARE_DEBUG_CHANNEL(d3d_synchronous);
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#define WINED3D_MAX_FBO_ENTRIES 64
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static DWORD wined3d_context_tls_idx;
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static DWORD wined3d_context_tls_idx;
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/* FBO helper functions */
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/* FBO helper functions */
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@ -1014,8 +1014,6 @@ enum fogsource {
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FOGSOURCE_COORD,
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FOGSOURCE_COORD,
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};
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};
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#define WINED3D_MAX_FBO_ENTRIES 64
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struct wined3d_occlusion_query
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struct wined3d_occlusion_query
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{
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{
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struct list entry;
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struct list entry;
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