d3d11sdklayers.idl: Added new file.
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@ -170,6 +170,7 @@ include/ctxtcall.h
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include/d3d10.h
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include/d3d10.h
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include/d3d10_1.h
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include/d3d10_1.h
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include/d3d11.h
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include/d3d11.h
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include/d3d11sdklayers.h
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include/d3dcommon.h
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include/d3dcommon.h
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include/ddstream.h
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include/ddstream.h
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include/devicetopology.h
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include/devicetopology.h
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@ -24,6 +24,7 @@ PUBLIC_IDL_H_SRCS = \
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d3d10.idl \
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d3d10.idl \
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d3d10_1.idl \
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d3d10_1.idl \
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d3d11.idl \
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d3d11.idl \
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d3d11sdklayers.idl \
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d3dcommon.idl \
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d3dcommon.idl \
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ddstream.idl \
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ddstream.idl \
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devicetopology.idl \
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devicetopology.idl \
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@ -1983,7 +1983,7 @@ const UINT D3D11_SDK_VERSION = 7;
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cpp_quote("#include <d3d10_1.h>")
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cpp_quote("#include <d3d10_1.h>")
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cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS")
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cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS")
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cpp_quote("/* FIXME: # include <d3d11sdklayers.h> */")
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cpp_quote("# include <d3d11sdklayers.h>")
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cpp_quote("#endif")
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cpp_quote("#endif")
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cpp_quote("#include <d3d10misc.h>")
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cpp_quote("#include <d3d10misc.h>")
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cpp_quote("#include <d3d10shader.h>")
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cpp_quote("#include <d3d10shader.h>")
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