wined3d: Add support for WINED3DFMT_R16_UNORM format.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-01-29 09:44:42 +01:00 committed by Alexandre Julliard
parent 5aef8a8b82
commit 4d162e2e6c
1 changed files with 6 additions and 0 deletions

View File

@ -104,6 +104,7 @@ static const struct wined3d_format_channels formats[] =
{WINED3DFMT_B10G10R10A2_UNORM, 10, 10, 10, 2, 20, 10, 0, 30, 4, 0, 0},
{WINED3DFMT_R16G16B16A16_UNORM, 16, 16, 16, 16, 0, 16, 32, 48, 8, 0, 0},
{WINED3DFMT_R8G8_UNORM, 8, 8, 0, 0, 0, 8, 0, 0, 2, 0, 0},
{WINED3DFMT_R16_UNORM, 16, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0},
/* Luminance */
{WINED3DFMT_L8_UNORM, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
{WINED3DFMT_L8A8_UNORM, 0, 0, 0, 8, 0, 0, 0, 8, 2, 0, 0},
@ -1129,6 +1130,11 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RG, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R16_UNORM, GL_R16, GL_R16, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_RENDERTARGET,
GL_RED, GL_UNSIGNED_SHORT, 0,
ARB_TEXTURE_RG, NULL},
/* Luminance */
{WINED3DFMT_L8_UNORM, GL_LUMINANCE8, GL_SLUMINANCE8_EXT, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, 0,