wined3d: Print a warning when an ARB program exceeds the native resource limits.
This commit is contained in:
parent
055906e2a9
commit
4cdb1c9211
|
@ -3016,6 +3016,14 @@ static GLuint create_arb_blt_vertex_program(const struct wined3d_gl_info *gl_inf
|
|||
FIXME("Vertex program error at position %d: %s\n", pos,
|
||||
debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
|
||||
}
|
||||
else
|
||||
{
|
||||
GLint native;
|
||||
|
||||
GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
|
||||
checkGLcall("glGetProgramivARB()");
|
||||
if (!native) WARN("Program exceeds native resource limits.\n");
|
||||
}
|
||||
|
||||
return program_id;
|
||||
}
|
||||
|
@ -3070,6 +3078,14 @@ static GLuint create_arb_blt_fragment_program(const struct wined3d_gl_info *gl_i
|
|||
FIXME("Fragment program error at position %d: %s\n", pos,
|
||||
debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
|
||||
}
|
||||
else
|
||||
{
|
||||
GLint native;
|
||||
|
||||
GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
|
||||
checkGLcall("glGetProgramivARB()");
|
||||
if (!native) WARN("Program exceeds native resource limits.\n");
|
||||
}
|
||||
|
||||
return program_id;
|
||||
}
|
||||
|
@ -3515,6 +3531,14 @@ static GLuint shader_arb_generate_pshader(IWineD3DPixelShaderImpl *This, struct
|
|||
errPos, debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
|
||||
retval = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
GLint native;
|
||||
|
||||
GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
|
||||
checkGLcall("glGetProgramivARB()");
|
||||
if (!native) WARN("Program exceeds native resource limits.\n");
|
||||
}
|
||||
|
||||
/* Load immediate constants */
|
||||
if(lconst_map) {
|
||||
|
@ -3909,7 +3933,15 @@ static GLuint shader_arb_generate_vshader(IWineD3DVertexShaderImpl *This, struct
|
|||
FIXME("HW VertexShader Error at position %d: %s\n",
|
||||
errPos, debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
|
||||
ret = -1;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
GLint native;
|
||||
|
||||
GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
|
||||
checkGLcall("glGetProgramivARB()");
|
||||
if (!native) WARN("Program exceeds native resource limits.\n");
|
||||
|
||||
/* Load immediate constants */
|
||||
if(lconst_map) {
|
||||
LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
|
||||
|
@ -5742,6 +5774,15 @@ static GLuint gen_arbfp_ffp_shader(const struct ffp_frag_settings *settings, IWi
|
|||
FIXME("Fragment program error at position %d: %s\n", pos,
|
||||
debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
|
||||
}
|
||||
else
|
||||
{
|
||||
GLint native;
|
||||
|
||||
GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
|
||||
checkGLcall("glGetProgramivARB()");
|
||||
if (!native) WARN("Program exceeds native resource limits.\n");
|
||||
}
|
||||
|
||||
shader_buffer_free(&buffer);
|
||||
return ret;
|
||||
}
|
||||
|
@ -6433,6 +6474,15 @@ static GLuint gen_yuv_shader(IWineD3DDeviceImpl *device, enum yuv_fixup yuv_fixu
|
|||
FIXME("Fragment program error at position %d: %s\n", pos,
|
||||
debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
|
||||
}
|
||||
else
|
||||
{
|
||||
GLint native;
|
||||
|
||||
GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
|
||||
checkGLcall("glGetProgramivARB()");
|
||||
if (!native) WARN("Program exceeds native resource limits.\n");
|
||||
}
|
||||
|
||||
shader_buffer_free(&buffer);
|
||||
LEAVE_GL();
|
||||
|
||||
|
|
Loading…
Reference in New Issue