wined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_LOCKABLE.

This commit is contained in:
Henri Verbeet 2009-06-08 10:35:05 +02:00 committed by Alexandre Julliard
parent d3bc045f26
commit 4bc2180821
1 changed files with 2 additions and 2 deletions

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@ -446,10 +446,10 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
GL_LUMINANCE, GL_UNSIGNED_SHORT,
WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_D32F_LOCKABLE, GL_DEPTH_COMPONENT32_ARB, GL_DEPTH_COMPONENT32_ARB, 0,
{WINED3DFMT_D32F_LOCKABLE, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT32F, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,
ARB_DEPTH_TEXTURE},
ARB_DEPTH_BUFFER_FLOAT},
{WINED3DFMT_D24FS8, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,