wined3d: Add support for the ARB_depth_buffer_float extension.

This commit is contained in:
Henri Verbeet 2009-06-08 10:35:05 +02:00 committed by Alexandre Julliard
parent 06ebe936ac
commit d3bc045f26
2 changed files with 10 additions and 0 deletions

View File

@ -63,6 +63,7 @@ static const struct {
/* ARB */
{"GL_ARB_color_buffer_float", ARB_COLOR_BUFFER_FLOAT, 0 },
{"GL_ARB_depth_buffer_float", ARB_DEPTH_BUFFER_FLOAT, 0 },
{"GL_ARB_depth_texture", ARB_DEPTH_TEXTURE, 0 },
{"GL_ARB_draw_buffers", ARB_DRAW_BUFFERS, 0 },
{"GL_ARB_fragment_program", ARB_FRAGMENT_PROGRAM, 0 },

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@ -1517,6 +1517,14 @@ BOOL (WINAPI *pwglShareLists)(HGLRC,HGLRC);
#endif
typedef void (WINE_GLAPI *PGLFNCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
/* GL_ARB_depth_buffer_float */
#ifndef GL_ARB_depth_buffer_float
#define GL_ARB_depth_buffer_float 1
#define GL_DEPTH_COMPONENT32F 0x8cac
#define GL_DEPTH32F_STENCIL8 0x8cad
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8dad
#endif
/* GL_ARB_depth_texture */
#ifndef GL_ARB_depth_texture
#define GL_ARB_depth_texture 1
@ -3393,6 +3401,7 @@ typedef enum _GL_SupportedExt {
WINED3D_GL_EXT_NONE,
/* ARB */
ARB_COLOR_BUFFER_FLOAT,
ARB_DEPTH_BUFFER_FLOAT,
ARB_DEPTH_TEXTURE,
ARB_DRAW_BUFFERS,
ARB_FRAGMENT_PROGRAM,