wined3d: Only print a warning about render target usage in wined3d_device_set_render_target().

This commit is contained in:
Henri Verbeet 2013-09-20 10:41:44 +02:00 committed by Alexandre Julliard
parent 31de4f1670
commit 49c6b87a32
1 changed files with 1 additions and 1 deletions

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@ -3997,7 +3997,7 @@ HRESULT CDECL wined3d_device_set_render_target(struct wined3d_device *device,
if (render_target && !(render_target->resource.usage & WINED3DUSAGE_RENDERTARGET))
{
FIXME("Surface %p doesn't have render target usage.\n", render_target);
WARN("Surface %p doesn't have render target usage.\n", render_target);
return WINED3DERR_INVALIDCALL;
}