diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 30dcc06dbe2..58c3db16993 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3997,7 +3997,7 @@ HRESULT CDECL wined3d_device_set_render_target(struct wined3d_device *device, if (render_target && !(render_target->resource.usage & WINED3DUSAGE_RENDERTARGET)) { - FIXME("Surface %p doesn't have render target usage.\n", render_target); + WARN("Surface %p doesn't have render target usage.\n", render_target); return WINED3DERR_INVALIDCALL; }