wined3d: The amount of video memory is set in FillGLCaps unless overridden using a registry option.
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@ -113,8 +113,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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DWORD len;
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WNDCLASSA wc;
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wined3d_settings.emulated_textureram = 64*1024*1024;
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/* We need our own window class for a fake window which we use to retrieve GL capabilities */
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/* We might need CS_OWNDC in the future if we notice strange things on Windows.
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* Various articles/posts about OpenGL problems on Windows recommend this. */
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