From 479078a5b32e6d09a6769779b4e1fa0f46aadbe2 Mon Sep 17 00:00:00 2001 From: Roderick Colenbrander Date: Fri, 21 Sep 2007 23:12:38 +0200 Subject: [PATCH] wined3d: The amount of video memory is set in FillGLCaps unless overridden using a registry option. --- dlls/wined3d/wined3d_main.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 2443e336689..5886df5a60d 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -113,8 +113,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) DWORD len; WNDCLASSA wc; - wined3d_settings.emulated_textureram = 64*1024*1024; - /* We need our own window class for a fake window which we use to retrieve GL capabilities */ /* We might need CS_OWNDC in the future if we notice strange things on Windows. * Various articles/posts about OpenGL problems on Windows recommend this. */