d2d1: Implement d2d_text_renderer_IsPixelSnappingDisabled().
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@ -1314,9 +1314,13 @@ static ULONG STDMETHODCALLTYPE d2d_text_renderer_Release(IDWriteTextRenderer *if
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static HRESULT STDMETHODCALLTYPE d2d_text_renderer_IsPixelSnappingDisabled(IDWriteTextRenderer *iface,
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void *ctx, BOOL *disabled)
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{
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FIXME("iface %p, ctx %p, disabled %p stub!\n", iface, ctx, disabled);
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struct d2d_draw_text_layout_ctx *context = ctx;
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return E_NOTIMPL;
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TRACE("iface %p, ctx %p, disabled %p.\n", iface, ctx, disabled);
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*disabled = context->options & D2D1_DRAW_TEXT_OPTIONS_NO_SNAP;
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d2d_text_renderer_GetCurrentTransform(IDWriteTextRenderer *iface,
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@ -1351,7 +1355,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
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FIXME("Ignoring glyph run description %p.\n", desc);
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if (effect)
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FIXME("Ignoring effect %p.\n", effect);
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if (context->options)
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if (context->options & ~D2D1_DRAW_TEXT_OPTIONS_NO_SNAP)
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FIXME("Ignoring options %#x.\n", context->options);
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TRACE("%s\n", debugstr_wn(desc->string, desc->stringLength));
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