wined3d: Recognize SM 4.1 ld2dms opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5285,6 +5285,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
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/* WINED3DSIH_ITOF */ NULL,
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/* WINED3DSIH_LABEL */ shader_hw_label,
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/* WINED3DSIH_LD */ NULL,
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/* WINED3DSIH_LD2DMS */ NULL,
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/* WINED3DSIH_LD_STRUCTURED */ NULL,
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/* WINED3DSIH_LIT */ shader_hw_map2gl,
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/* WINED3DSIH_LOG */ shader_hw_scalar_op,
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@ -8171,6 +8171,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
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/* WINED3DSIH_ITOF */ shader_glsl_to_float,
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/* WINED3DSIH_LABEL */ shader_glsl_label,
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/* WINED3DSIH_LD */ shader_glsl_ld,
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/* WINED3DSIH_LD2DMS */ NULL,
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/* WINED3DSIH_LD_STRUCTURED */ NULL,
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/* WINED3DSIH_LIT */ shader_glsl_lit,
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/* WINED3DSIH_LOG */ shader_glsl_scalar_op,
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@ -113,6 +113,7 @@ static const char * const shader_opcode_names[] =
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/* WINED3DSIH_ITOF */ "itof",
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/* WINED3DSIH_LABEL */ "label",
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/* WINED3DSIH_LD */ "ld",
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/* WINED3DSIH_LD2DMS */ "ld2dms",
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/* WINED3DSIH_LD_STRUCTURED */ "ld_structured",
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/* WINED3DSIH_LIT */ "lit",
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/* WINED3DSIH_LOG */ "log",
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@ -135,6 +135,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM4_OP_ISHL = 0x29,
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WINED3D_SM4_OP_ITOF = 0x2b,
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WINED3D_SM4_OP_LD = 0x2d,
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WINED3D_SM4_OP_LD2DMS = 0x2e,
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WINED3D_SM4_OP_LOG = 0x2f,
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WINED3D_SM4_OP_LOOP = 0x30,
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WINED3D_SM4_OP_LT = 0x31,
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@ -341,6 +342,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM4_OP_ISHL, WINED3DSIH_ISHL, "I", "II"},
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{WINED3D_SM4_OP_ITOF, WINED3DSIH_ITOF, "F", "I"},
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{WINED3D_SM4_OP_LD, WINED3DSIH_LD, "U", "IR"},
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{WINED3D_SM4_OP_LD2DMS, WINED3DSIH_LD2DMS, "U", "IRI"},
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{WINED3D_SM4_OP_LOG, WINED3DSIH_LOG, "F", "F"},
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{WINED3D_SM4_OP_LOOP, WINED3DSIH_LOOP, "", ""},
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{WINED3D_SM4_OP_LT, WINED3DSIH_LT, "U", "FF"},
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@ -565,6 +565,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
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WINED3DSIH_ITOF,
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WINED3DSIH_LABEL,
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WINED3DSIH_LD,
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WINED3DSIH_LD2DMS,
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WINED3DSIH_LD_STRUCTURED,
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WINED3DSIH_LIT,
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WINED3DSIH_LOG,
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